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author | Juan Linietsky <reduzio@gmail.com> | 2015-03-22 10:33:58 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-03-22 10:33:58 -0300 |
commit | a93e33f5c8afc8ce2e9c1674718ff103bfae49b0 (patch) | |
tree | 747c340c104c4c650f67e9a8c36cc3d9f6ad85ff /scene/2d/light_2d.cpp | |
parent | dac2017dee8a58c85b8b3218a779260d3b5f4072 (diff) | |
download | redot-engine-a93e33f5c8afc8ce2e9c1674718ff103bfae49b0.tar.gz |
added spatial and node2d helper methods
to perform operations such as translaiton, rotation, etc directly on
nodes.
Diffstat (limited to 'scene/2d/light_2d.cpp')
-rw-r--r-- | scene/2d/light_2d.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 8f6907798f..949c952b39 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -23,7 +23,7 @@ Rect2 Light2D::get_item_rect() const { Size2i s; - s = texture->get_size()*scale; + s = texture->get_size()*_scale; Point2i ofs=texture_offset; ofs-=s/2; @@ -98,8 +98,8 @@ float Light2D::get_height() const { void Light2D::set_scale( float p_scale) { - scale=p_scale; - VS::get_singleton()->canvas_light_set_scale(canvas_light,scale); + _scale=p_scale; + VS::get_singleton()->canvas_light_set_scale(canvas_light,_scale); item_rect_changed(); } @@ -107,7 +107,7 @@ void Light2D::set_scale( float p_scale) { float Light2D::get_scale() const { - return scale; + return _scale; } void Light2D::set_z_range_min( int p_min_z) { @@ -322,7 +322,7 @@ Light2D::Light2D() { shadow=false; color=Color(1,1,1); height=0; - scale=1.0; + _scale=1.0; z_min=-1024; z_max=1024; layer_min=0; |