diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-27 08:44:44 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-27 16:26:34 +0100 |
commit | d1acbbce7f123c2b5fccdefc6417787dc91b6ced (patch) | |
tree | 3143b3548ee2e46c4a56881f1284f962cc2ae878 /scene/2d/node_2d.h | |
parent | c3a760c5079670854b5f0c197c15218b1606bb2d (diff) | |
download | redot-engine-d1acbbce7f123c2b5fccdefc6417787dc91b6ced.tar.gz |
Rename more 2D and 3D nodes to follow convention
Rename editor plugins to match the new node names.
Diffstat (limited to 'scene/2d/node_2d.h')
-rw-r--r-- | scene/2d/node_2d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 00202481a6..abed05ed0c 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -31,7 +31,7 @@ #ifndef NODE2D_H #define NODE2D_H -#include "scene/2d/canvas_item.h" +#include "scene/main/canvas_item.h" class Node2D : public CanvasItem { |