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author | Sofox <sofoxx@gmail.com> | 2017-10-26 20:08:40 +0100 |
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committer | Sofox <sofoxx@gmail.com> | 2017-10-26 20:42:51 +0100 |
commit | 43cbef219b13ce9a491b353500f5d0e3dae30452 (patch) | |
tree | 580b57080430fc4b0b7b9beffeaf6e66ba7a6337 /scene/2d/parallax_layer.h | |
parent | 2987e6ce4ffc69da5efc0903cc00ce12e72d2125 (diff) | |
download | redot-engine-43cbef219b13ce9a491b353500f5d0e3dae30452.tar.gz |
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
Diffstat (limited to 'scene/2d/parallax_layer.h')
-rw-r--r-- | scene/2d/parallax_layer.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h index 95ca27c41a..6feb1fad67 100644 --- a/scene/2d/parallax_layer.h +++ b/scene/2d/parallax_layer.h @@ -43,6 +43,8 @@ class ParallaxLayer : public Node2D { Vector2 mirroring; void _update_mirroring(); + Point2 screen_offset; + protected: void _notification(int p_what); static void _bind_methods(); @@ -57,7 +59,7 @@ public: void set_mirroring(const Size2 &p_mirroring); Size2 get_mirroring() const; - void set_base_offset_and_scale(const Point2 &p_offset, float p_scale); + void set_base_offset_and_scale(const Point2 &p_offset, float p_scale, const Point2 &p_screen_offset); virtual String get_configuration_warning() const; ParallaxLayer(); |