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authorNathan Warden <nathan@nathanwarden.com>2017-12-15 15:09:06 -0500
committerNathan Warden <nathan@nathanwarden.com>2017-12-15 15:09:06 -0500
commit38caa4126f1d91d25d2fc9fb1d8fa68dde01299d (patch)
tree6273933b5d6ad572a58d2bd903b1836142c25ab9 /scene/2d/tile_map.cpp
parentb872439eefb7d54a572ace3a57fea01787c46952 (diff)
downloadredot-engine-38caa4126f1d91d25d2fc9fb1d8fa68dde01299d.tar.gz
Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 1e34372d1e..bcdad177c5 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -486,7 +486,7 @@ void TileMap::_update_dirty_quadrants() {
xform.set_origin(offset.floor() + q.pos);
_fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
- int pid = navigation->navpoly_create(navpoly, nav_rel * xform);
+ int pid = navigation->navpoly_add(navpoly, nav_rel * xform);
Quadrant::NavPoly np;
np.id = pid;