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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-21 15:23:35 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-21 15:23:35 +0200 |
commit | 79f82bd74284a3a90177d6446449d2a69285130f (patch) | |
tree | 8b20a991315c19c23a83b37eed22ac6ec0d34597 /scene/2d/tile_map.cpp | |
parent | 1061cf9f6634601d7c2b17b81f8f4699ee71d670 (diff) | |
parent | 5d4dc2d45caef77cdb52e365bc02f64d54046df5 (diff) | |
download | redot-engine-79f82bd74284a3a90177d6446449d2a69285130f.tar.gz |
Merge pull request #38063 from reduz/implement-typed-arrays
Add ability to bind typed arrays to script API
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 1cf12e4421..14a4d24b44 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1691,14 +1691,14 @@ bool TileMap::is_centered_textures_enabled() const { return centered_textures; } -Array TileMap::get_used_cells() const { +TypedArray<Vector2i> TileMap::get_used_cells() const { - Array a; + TypedArray<Vector2i> a; a.resize(tile_map.size()); int i = 0; for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) { - Vector2 p(E->key().x, E->key().y); + Vector2i p(E->key().x, E->key().y); a[i++] = p; } |