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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-14 12:26:56 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-14 14:52:23 +0100 |
commit | 93ab45b6b5c4f8e0619e963156c983009d399a9d (patch) | |
tree | 80e55993f29ad7bf502ef7388eef78114b2dc4ab /scene/2d/tile_map.cpp | |
parent | 78e90ac60b81f17fdf8c319357f16962e92e6106 (diff) | |
download | redot-engine-93ab45b6b5c4f8e0619e963156c983009d399a9d.tar.gz |
Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 26f9f7b879..a7bb53bf63 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -610,7 +610,7 @@ Map<TileMap::PosKey,TileMap::Quadrant>::Element *TileMap::_create_quadrant(const xform.set_origin( q.pos ); -// q.canvas_item = VisualServer::get_singleton()->canvas_item_create(); + //q.canvas_item = VisualServer::get_singleton()->canvas_item_create(); q.body=Physics2DServer::get_singleton()->body_create(use_kinematic?Physics2DServer::BODY_MODE_KINEMATIC:Physics2DServer::BODY_MODE_STATIC); Physics2DServer::get_singleton()->body_attach_object_instance_ID(q.body,get_instance_ID()); Physics2DServer::get_singleton()->body_set_layer_mask(q.body,collision_layer); @@ -849,8 +849,10 @@ void TileMap::_set_tile_data(const PoolVector<int>& p_data) { bool transpose = v&(1<<31); v&=(1<<29)-1; -// if (x<-20 || y <-20 || x>4000 || y>4000) -// continue; + /* + if (x<-20 || y <-20 || x>4000 || y>4000) + continue; + */ set_cell(x,y,v,flip_h,flip_v,transpose); } |