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authorJuan Linietsky <reduzio@gmail.com>2020-03-27 15:21:27 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-27 15:21:27 -0300
commita6f3bc7c696af03e3875f78e098d2476e409d15e (patch)
treefc1bb58e900436c48c03c52106eb57250442ae35 /scene/3d/audio_stream_player_3d.cpp
parent307b1b3a5835ecdb477859785c673a07e248f904 (diff)
downloadredot-engine-a6f3bc7c696af03e3875f78e098d2476e409d15e.tar.gz
Renaming of servers for coherency.
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files.
Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r--scene/3d/audio_stream_player_3d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 807515219f..bddf748be7 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -395,9 +395,9 @@ void AudioStreamPlayer3D::_notification(int p_what) {
//check if any area is diverting sound into a bus
- PhysicsDirectSpaceState *space_state = PhysicsServer::get_singleton()->space_get_direct_state(world->get_space());
+ PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world->get_space());
- PhysicsDirectSpaceState::ShapeResult sr[MAX_INTERSECT_AREAS];
+ PhysicsDirectSpaceState3D::ShapeResult sr[MAX_INTERSECT_AREAS];
int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true);
Area3D *area = NULL;