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authorAaron Franke <arnfranke@yahoo.com>2021-08-12 18:05:59 -0500
committerAaron Franke <arnfranke@yahoo.com>2021-08-13 00:27:38 -0500
commiteb4902a4558f286b3f26559c217614d075879d53 (patch)
tree004f986c78b2bd18893ca9af2da2aa820a49b593 /scene/3d/audio_stream_player_3d.cpp
parenta98589a4497bdff15c66a98b6d07241addddae2c (diff)
downloadredot-engine-eb4902a4558f286b3f26559c217614d075879d53.tar.gz
Fix some unnecessary includes
Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r--scene/3d/audio_stream_player_3d.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 6318aad08e..711e7fbd5a 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -30,11 +30,10 @@
#include "audio_stream_player_3d.h"
-#include "core/config/engine.h"
#include "scene/3d/area_3d.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/listener_3d.h"
-#include "scene/main/window.h"
+#include "scene/main/viewport.h"
// Based on "A Novel Multichannel Panning Method for Standard and Arbitrary Loudspeaker Configurations" by Ramy Sadek and Chris Kyriakakis (2004)
// Speaker-Placement Correction Amplitude Panning (SPCAP)