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author | Juan Linietsky <reduzio@gmail.com> | 2017-07-15 01:23:10 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-07-15 08:32:34 -0300 |
commit | 2e73be99d8d86d9dad7bcb99518a4d3cbb5c373c (patch) | |
tree | d863db50852afe5d4b0bc15b8452054498004cb1 /scene/3d/camera.h | |
parent | e64b82ebfcc3475c7a7d2a9196bfe20d6c9e3614 (diff) | |
download | redot-engine-2e73be99d8d86d9dad7bcb99518a4d3cbb5c373c.tar.gz |
Lots of work on Audio & Physics engine:
-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
Diffstat (limited to 'scene/3d/camera.h')
-rw-r--r-- | scene/3d/camera.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 472cfaa008..43975892b4 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -31,6 +31,7 @@ #define CAMERA_H #include "scene/3d/spatial.h" +#include "scene/3d/spatial_velocity_tracker.h" #include "scene/main/viewport.h" #include "scene/resources/environment.h" /** @@ -52,6 +53,12 @@ public: KEEP_HEIGHT }; + enum DopplerTracking { + DOPPLER_TRACKING_DISABLED, + DOPPLER_TRACKING_IDLE_STEP, + DOPPLER_TRACKING_FIXED_STEP + }; + private: bool force_change; bool current; @@ -80,6 +87,9 @@ private: friend class Viewport; void _update_audio_listener_state(); + DopplerTracking doppler_tracking; + Ref<SpatialVelocityTracker> velocity_tracker; + protected: void _update_camera(); virtual void _request_camera_update(); @@ -140,11 +150,17 @@ public: void set_h_offset(float p_offset); float get_h_offset() const; + void set_doppler_tracking(DopplerTracking p_tracking); + DopplerTracking get_doppler_tracking() const; + + Vector3 get_doppler_tracked_velocity() const; + Camera(); ~Camera(); }; VARIANT_ENUM_CAST(Camera::Projection); VARIANT_ENUM_CAST(Camera::KeepAspect); +VARIANT_ENUM_CAST(Camera::DopplerTracking); #endif |