diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-03-22 10:33:58 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-03-22 10:33:58 -0300 |
commit | a93e33f5c8afc8ce2e9c1674718ff103bfae49b0 (patch) | |
tree | 747c340c104c4c650f67e9a8c36cc3d9f6ad85ff /scene/3d/camera.h | |
parent | dac2017dee8a58c85b8b3218a779260d3b5f4072 (diff) | |
download | redot-engine-a93e33f5c8afc8ce2e9c1674718ff103bfae49b0.tar.gz |
added spatial and node2d helper methods
to perform operations such as translaiton, rotation, etc directly on
nodes.
Diffstat (limited to 'scene/3d/camera.h')
-rw-r--r-- | scene/3d/camera.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 950688dfda..de03282021 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -139,8 +139,6 @@ public: void set_keep_aspect_mode(KeepAspect p_aspect); KeepAspect get_keep_aspect_mode() const; - void look_at(const Vector3& p_target, const Vector3& p_up_normal); - void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal); void set_v_offset(float p_offset); float get_v_offset() const; |