summaryrefslogtreecommitdiffstats
path: root/scene/3d/character_camera.cpp
diff options
context:
space:
mode:
authorHein-Pieter van Braam <hp@tmm.cx>2017-08-24 22:58:51 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-08-24 23:08:24 +0200
commitcacced7e507f7603bacc03ae2616e58f0ede122a (patch)
tree7af89373e86cd1a7af6ea04e10280084cabb7144 /scene/3d/character_camera.cpp
parent4aa2c18cb428ffde05c67987926736a9ca62703b (diff)
downloadredot-engine-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'scene/3d/character_camera.cpp')
-rw-r--r--scene/3d/character_camera.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/character_camera.cpp b/scene/3d/character_camera.cpp
index ce047f91c2..9feda1b72f 100644
--- a/scene/3d/character_camera.cpp
+++ b/scene/3d/character_camera.cpp
@@ -369,7 +369,7 @@ void CharacterCamera::_notification(int p_what) {
Node* parent = get_parent();
while (parent) {
- PhysicsBody* p = parent->cast_to<PhysicsBody>();
+ PhysicsBody* p = Object::cast_to<PhysicsBody>(parent);
if (p) {
target_body = p->get_body();
break;