diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/3d/collision_polygon.cpp | |
parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) | |
download | redot-engine-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.gz |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'scene/3d/collision_polygon.cpp')
-rw-r--r-- | scene/3d/collision_polygon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index 5a613f360a..4ab1a1a1ab 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -86,7 +86,7 @@ void CollisionPolygon::_notification(int p_what) { switch(p_what) { case NOTIFICATION_TRANSFORM_CHANGED: { - if (!is_inside_scene()) + if (!is_inside_tree()) break; _update_parent(); |