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author | trollodel <33117082+trollodel@users.noreply.github.com> | 2021-04-25 11:27:13 +0200 |
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committer | trollodel <33117082+trollodel@users.noreply.github.com> | 2021-05-05 09:12:50 +0200 |
commit | 5b19c7de3fc8e8e73306c53276aa9b2681f49af2 (patch) | |
tree | c250ad62fd0e1a186e5a5dd5c040e988fa36e545 /scene/3d/collision_shape_3d.h | |
parent | c26cff7885b24218b987ed49932688c8c086b57c (diff) | |
download | redot-engine-5b19c7de3fc8e8e73306c53276aa9b2681f49af2.tar.gz |
Create CollisionObject3D debug shapes using RS
Diffstat (limited to 'scene/3d/collision_shape_3d.h')
-rw-r--r-- | scene/3d/collision_shape_3d.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/3d/collision_shape_3d.h b/scene/3d/collision_shape_3d.h index 56a4ae3039..f69c1e38eb 100644 --- a/scene/3d/collision_shape_3d.h +++ b/scene/3d/collision_shape_3d.h @@ -47,8 +47,6 @@ class CollisionShape3D : public Node3D { bool disabled = false; protected: - void _shape_changed(); - void _update_in_shape_owner(bool p_xform_only = false); protected: |