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authorhoontee <5272529+hoontee@users.noreply.github.com>2020-08-05 03:51:41 -0500
committerhoontee <5272529+hoontee@users.noreply.github.com>2020-08-05 04:13:33 -0500
commit5f86aeffe2f17acd24f99bd60d7b53f056ef7f5d (patch)
tree829859d30620a04cc6ed5b18d6ed4113496a5604 /scene/3d/collision_shape_3d.h
parent227494be59eca4f50604a9c90c3c36ed15e7ecc5 (diff)
downloadredot-engine-5f86aeffe2f17acd24f99bd60d7b53f056ef7f5d.tar.gz
Implement CollisionShape3D.make_convex_from_siblings()
Diffstat (limited to 'scene/3d/collision_shape_3d.h')
-rw-r--r--scene/3d/collision_shape_3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/collision_shape_3d.h b/scene/3d/collision_shape_3d.h
index a32a3efeb6..35f40d27b1 100644
--- a/scene/3d/collision_shape_3d.h
+++ b/scene/3d/collision_shape_3d.h
@@ -60,7 +60,7 @@ protected:
static void _bind_methods();
public:
- void make_convex_from_brothers();
+ void make_convex_from_siblings();
void set_shape(const Ref<Shape3D> &p_shape);
Ref<Shape3D> get_shape() const;