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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/3d/editable_shape.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
downloadredot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz
GODOT IS OPEN SOURCE
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diff --git a/scene/3d/editable_shape.cpp b/scene/3d/editable_shape.cpp
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+/*************************************************************************/
+/* editable_shape.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "editable_shape.h"
+
+
+void EditableShape::_notification(int p_what) {
+
+
+
+}
+
+
+void EditableShape::set_bsp_tree(const BSP_Tree& p_bsp) {
+
+ bsp=p_bsp;
+}
+
+void EditableShape::set_shape(const Ref<Shape>& p_shape) {
+
+ shape=p_shape;
+}
+
+
+
+EditableShape::EditableShape()
+{
+}
+
+
+
+/////////////////////////
+
+
+void EditableSphere::set_radius(float p_radius) {
+
+ radius=p_radius;
+ update_gizmo();
+ _change_notify("params/radius");
+}
+
+
+float EditableSphere::get_radius() const{
+
+ return radius;
+}
+
+
+void EditableSphere::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_radius","radius"),&EditableSphere::set_radius);
+ ObjectTypeDB::bind_method(_MD("get_radius"),&EditableSphere::get_radius);
+
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"params/radius",PROPERTY_HINT_EXP_RANGE,"0.001,16384,0.001"),_SCS("set_radius"),_SCS("get_radius"));
+}
+
+EditableSphere::EditableSphere() {
+
+ radius=1.0;
+}