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author | Anshul7sp1 <Anshul7sp1@users.noreply.github.com> | 2021-03-12 19:05:16 +0530 |
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committer | Anshul7sp1 <Anshul7sp1@users.noreply.github.com> | 2021-03-12 19:05:16 +0530 |
commit | 91181c20865d419decd78e022006074c9fd0faba (patch) | |
tree | 29f7cfdc5c544cfd6f3128588dd42f9ce3767c8e /scene/3d/gpu_particles_3d.cpp | |
parent | adf233ed0436a0564db7682b4ce0931656d4c392 (diff) | |
download | redot-engine-91181c20865d419decd78e022006074c9fd0faba.tar.gz |
Fixes small typos and grammar correction
Diffstat (limited to 'scene/3d/gpu_particles_3d.cpp')
-rw-r--r-- | scene/3d/gpu_particles_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp index 17a61b3e4d..e2cfc2ed87 100644 --- a/scene/3d/gpu_particles_3d.cpp +++ b/scene/3d/gpu_particles_3d.cpp @@ -348,7 +348,7 @@ void GPUParticles3D::_notification(int p_what) { } } - // Use internal process when emitting and one_shot are on so that when + // Use internal process when emitting and one_shot is on so that when // the shot ends the editor can properly update if (p_what == NOTIFICATION_INTERNAL_PROCESS) { if (one_shot && !is_emitting()) { |