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authorWilson E. Alvarez <wilson.e.alvarez1@gmail.com>2017-09-14 13:49:11 -0400
committerWilson E. Alvarez <wilson.e.alvarez1@gmail.com>2017-09-14 13:49:15 -0400
commit072e379ffe7f0d8adc2ac0eb700abfd7c27d8278 (patch)
tree0271453fd6ff530f8222ca53e8a7e693a6366dbb /scene/3d/light.h
parent8c08f2380d30e300f4f80dd292e9ff83f7bb84fd (diff)
downloadredot-engine-072e379ffe7f0d8adc2ac0eb700abfd7c27d8278.tar.gz
Renamed function arguments to keep them consistent between declaration and implementation
Diffstat (limited to 'scene/3d/light.h')
-rw-r--r--scene/3d/light.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/light.h b/scene/3d/light.h
index 6aa0220265..2f3ac8a5e7 100644
--- a/scene/3d/light.h
+++ b/scene/3d/light.h
@@ -150,7 +150,7 @@ public:
void set_shadow_mode(ShadowMode p_mode);
ShadowMode get_shadow_mode() const;
- void set_shadow_depth_range(ShadowDepthRange p_mode);
+ void set_shadow_depth_range(ShadowDepthRange p_range);
ShadowDepthRange get_shadow_depth_range() const;
void set_blend_splits(bool p_enable);