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author | Wilson E. Alvarez <wilson.e.alvarez1@gmail.com> | 2017-09-14 13:49:11 -0400 |
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committer | Wilson E. Alvarez <wilson.e.alvarez1@gmail.com> | 2017-09-14 13:49:15 -0400 |
commit | 072e379ffe7f0d8adc2ac0eb700abfd7c27d8278 (patch) | |
tree | 0271453fd6ff530f8222ca53e8a7e693a6366dbb /scene/3d/light.h | |
parent | 8c08f2380d30e300f4f80dd292e9ff83f7bb84fd (diff) | |
download | redot-engine-072e379ffe7f0d8adc2ac0eb700abfd7c27d8278.tar.gz |
Renamed function arguments to keep them consistent between declaration and implementation
Diffstat (limited to 'scene/3d/light.h')
-rw-r--r-- | scene/3d/light.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/light.h b/scene/3d/light.h index 6aa0220265..2f3ac8a5e7 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -150,7 +150,7 @@ public: void set_shadow_mode(ShadowMode p_mode); ShadowMode get_shadow_mode() const; - void set_shadow_depth_range(ShadowDepthRange p_mode); + void set_shadow_depth_range(ShadowDepthRange p_range); ShadowDepthRange get_shadow_depth_range() const; void set_blend_splits(bool p_enable); |