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author | clayjohn <claynjohn@gmail.com> | 2019-03-02 17:12:01 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2019-03-02 19:01:26 -0800 |
commit | 95837049e8ff920c6a2df5b093040a5d8e581c75 (patch) | |
tree | bb91f96372ae539143eadf89bf88bb1439caa25d /scene/3d/light.h | |
parent | 8d117b214f2bcd14015532fdfbed9b3f059da0e6 (diff) | |
download | redot-engine-95837049e8ff920c6a2df5b093040a5d8e581c75.tar.gz |
hide hdr and shadow_contact in gles2
Diffstat (limited to 'scene/3d/light.h')
-rw-r--r-- | scene/3d/light.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/light.h b/scene/3d/light.h index 85e0ce3c24..ddd5bc6b3a 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -92,6 +92,7 @@ protected: static void _bind_methods(); void _notification(int p_what); + virtual void _validate_property(PropertyInfo &property) const; Light(VisualServer::LightType p_type); |