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authorJuan Linietsky <reduzio@gmail.com>2017-06-30 21:30:17 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-06-30 21:35:05 -0300
commit2a3e00c8c7e6f997b12864755a3df3b9bd3cca05 (patch)
tree807a72e686f76fcf44ecd5fb2e6834545d98b38f /scene/3d/mesh_instance.cpp
parente2e73ec906d0671c870ff64eefd15dfc86abaaec (diff)
downloadredot-engine-2a3e00c8c7e6f997b12864755a3df3b9bd3cca05.tar.gz
-Many fixes to VisualScript, fixed property names, etc.
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458
Diffstat (limited to 'scene/3d/mesh_instance.cpp')
-rw-r--r--scene/3d/mesh_instance.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index e755b1480b..a0d9c26430 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -281,6 +281,9 @@ void MeshInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path:NodePath"), &MeshInstance::set_skeleton_path);
ClassDB::bind_method(D_METHOD("get_skeleton_path:NodePath"), &MeshInstance::get_skeleton_path);
+ ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material:Material"), &MeshInstance::set_surface_material);
+ ClassDB::bind_method(D_METHOD("get_surface_material:Material", "surface"), &MeshInstance::get_surface_material);
+
ClassDB::bind_method(D_METHOD("create_trimesh_collision"), &MeshInstance::create_trimesh_collision);
ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("create_convex_collision"), &MeshInstance::create_convex_collision);