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authorHein-Pieter van Braam <hp@tmm.cx>2017-02-13 12:47:24 +0100
committerHein-Pieter van Braam <hp@tmm.cx>2017-02-13 12:50:02 +0100
commit411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (patch)
treea3c28058efb7a80faed23bff683fe0931859ed52 /scene/3d/mesh_instance.cpp
parentbf64df4427836a4e7a5060ee11d75eea6da79b14 (diff)
downloadredot-engine-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.tar.gz
Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer This is a step towards fixing #56
Diffstat (limited to 'scene/3d/mesh_instance.cpp')
-rw-r--r--scene/3d/mesh_instance.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 3533f1b994..e6bd69aed2 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -294,16 +294,16 @@ void MeshInstance::_mesh_changed() {
void MeshInstance::_bind_methods() {
- ClassDB::bind_method(_MD("set_mesh","mesh:Mesh"),&MeshInstance::set_mesh);
- ClassDB::bind_method(_MD("get_mesh:Mesh"),&MeshInstance::get_mesh);
- ClassDB::bind_method(_MD("set_skeleton_path","skeleton_path:NodePath"),&MeshInstance::set_skeleton_path);
- ClassDB::bind_method(_MD("get_skeleton_path:NodePath"),&MeshInstance::get_skeleton_path);
+ ClassDB::bind_method(D_METHOD("set_mesh","mesh:Mesh"),&MeshInstance::set_mesh);
+ ClassDB::bind_method(D_METHOD("get_mesh:Mesh"),&MeshInstance::get_mesh);
+ ClassDB::bind_method(D_METHOD("set_skeleton_path","skeleton_path:NodePath"),&MeshInstance::set_skeleton_path);
+ ClassDB::bind_method(D_METHOD("get_skeleton_path:NodePath"),&MeshInstance::get_skeleton_path);
- ClassDB::bind_method(_MD("create_trimesh_collision"),&MeshInstance::create_trimesh_collision);
+ ClassDB::bind_method(D_METHOD("create_trimesh_collision"),&MeshInstance::create_trimesh_collision);
ClassDB::set_method_flags("MeshInstance","create_trimesh_collision",METHOD_FLAGS_DEFAULT);
- ClassDB::bind_method(_MD("create_convex_collision"),&MeshInstance::create_convex_collision);
+ ClassDB::bind_method(D_METHOD("create_convex_collision"),&MeshInstance::create_convex_collision);
ClassDB::set_method_flags("MeshInstance","create_convex_collision",METHOD_FLAGS_DEFAULT);
- ClassDB::bind_method(_MD("_mesh_changed"),&MeshInstance::_mesh_changed);
+ ClassDB::bind_method(D_METHOD("_mesh_changed"),&MeshInstance::_mesh_changed);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh" ), "set_mesh", "get_mesh");
ADD_PROPERTY( PropertyInfo (Variant::NODE_PATH, "skeleton"), "set_skeleton_path", "get_skeleton_path");