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author | Juan Linietsky <juan@godotengine.org> | 2020-02-19 16:27:19 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-20 08:24:50 +0100 |
commit | 69c95f4b4c128a22777af1e155bc24c7033decca (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /scene/3d/mesh_instance.cpp | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
download | redot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz |
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'scene/3d/mesh_instance.cpp')
-rw-r--r-- | scene/3d/mesh_instance.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 3188a8d5b1..fa5b965414 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -112,7 +112,7 @@ void MeshInstance::set_mesh(const Ref<Mesh> &p_mesh) { return; if (mesh.is_valid()) { - mesh->disconnect(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed); + mesh->disconnect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed); materials.clear(); } @@ -129,7 +129,7 @@ void MeshInstance::set_mesh(const Ref<Mesh> &p_mesh) { blend_shape_tracks["blend_shapes/" + String(mesh->get_blend_shape_name(i))] = mt; } - mesh->connect(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed); + mesh->connect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed); materials.resize(mesh->get_surface_count()); set_base(mesh->get_rid()); |