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authorJuan Linietsky <reduzio@gmail.com>2017-07-04 23:52:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-07-04 23:53:08 -0300
commit7263137dba86cd308afc2016fafcb2793c3d9073 (patch)
tree16e85fc7a837409c7284b1a620f76f4362efa911 /scene/3d/mesh_instance.cpp
parentd84ed525a9b603c157abab1c67f8ac34d6d4675c (diff)
downloadredot-engine-7263137dba86cd308afc2016fafcb2793c3d9073.tar.gz
Implemented environment arrays for skybox reflection and roughness, quality increase is enormous.
Diffstat (limited to 'scene/3d/mesh_instance.cpp')
-rw-r--r--scene/3d/mesh_instance.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 14886f4b7a..62e1a95209 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -340,12 +340,13 @@ void MeshInstance::create_debug_tagents() {
mi->set_mesh(am);
mi->set_name("DebugTangents");
add_child(mi);
- if (get_parent()) {
- if (get_parent() == get_tree()->get_edited_scene_root())
- mi->set_owner(get_parent());
- else
- mi->set_owner(get_parent()->get_owner());
- }
+#ifdef TOOLS_ENABLED
+
+ if (this == get_tree()->get_edited_scene_root())
+ mi->set_owner(this);
+ else
+ mi->set_owner(get_owner());
+#endif
}
}