summaryrefslogtreecommitdiffstats
path: root/scene/3d/mesh_instance.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2017-06-22 09:17:06 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-06-22 09:33:20 -0300
commitfb72edf45e160a3b2b6ab74d8254a4c52a5063a2 (patch)
tree81168b068ec094b3312a9043f1ac2647e5601599 /scene/3d/mesh_instance.cpp
parent320c1af616cfd6d54ca8054f8536dbc888e12b6c (diff)
downloadredot-engine-fb72edf45e160a3b2b6ab74d8254a4c52a5063a2.tar.gz
Properly exposed material types everywhere.
Diffstat (limited to 'scene/3d/mesh_instance.cpp')
-rw-r--r--scene/3d/mesh_instance.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 5b5bce342d..e755b1480b 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -98,7 +98,7 @@ void MeshInstance::_get_property_list(List<PropertyInfo> *p_list) const {
if (mesh.is_valid()) {
for (int i = 0; i < mesh->get_surface_count(); i++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "material/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "Material"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "material/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,SpatialMaterial"));
}
}
}