diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2021-04-15 07:57:15 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-04-15 07:57:15 +0200 |
commit | c7a4e2196ee08d7ec5190873bd243fbf2727c18f (patch) | |
tree | b1272043f63d4c8b003e20097f7709e2748b2a94 /scene/3d/mesh_instance_3d.h | |
parent | 9e0f87359b9ae596fa99022ccdad015bd74680ae (diff) | |
parent | 92731d292c66be637b837653044273c7000f63a3 (diff) | |
download | redot-engine-c7a4e2196ee08d7ec5190873bd243fbf2727c18f.tar.gz |
Merge pull request #47878 from clayjohn/rename-get_surface_material
Rename get_surface_material to get_surface_override_material
Diffstat (limited to 'scene/3d/mesh_instance_3d.h')
-rw-r--r-- | scene/3d/mesh_instance_3d.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/mesh_instance_3d.h b/scene/3d/mesh_instance_3d.h index eb300784b1..8aec227337 100644 --- a/scene/3d/mesh_instance_3d.h +++ b/scene/3d/mesh_instance_3d.h @@ -52,7 +52,7 @@ protected: }; Map<StringName, BlendShapeTrack> blend_shape_tracks; - Vector<Ref<Material>> materials; + Vector<Ref<Material>> surface_override_materials; void _mesh_changed(); void _resolve_skeleton_path(); @@ -75,9 +75,9 @@ public: void set_skeleton_path(const NodePath &p_skeleton); NodePath get_skeleton_path(); - int get_surface_material_count() const; - void set_surface_material(int p_surface, const Ref<Material> &p_material); - Ref<Material> get_surface_material(int p_surface) const; + int get_surface_override_material_count() const; + void set_surface_override_material(int p_surface, const Ref<Material> &p_material); + Ref<Material> get_surface_override_material(int p_surface) const; Ref<Material> get_active_material(int p_surface) const; Node *create_trimesh_collision_node(); |