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authorRémi Verschelde <rverschelde@gmail.com>2017-01-14 12:26:56 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-14 14:52:23 +0100
commit93ab45b6b5c4f8e0619e963156c983009d399a9d (patch)
tree80e55993f29ad7bf502ef7388eef78114b2dc4ab /scene/3d/navigation.cpp
parent78e90ac60b81f17fdf8c319357f16962e92e6106 (diff)
downloadredot-engine-93ab45b6b5c4f8e0619e963156c983009d399a9d.tar.gz
Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'scene/3d/navigation.cpp')
-rw-r--r--scene/3d/navigation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index 40666a60dc..9bb19880bf 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -368,7 +368,7 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector
while(!found_route) {
if (open_list.size()==0) {
- // print_line("NOU OPEN LIST");
+ //print_line("NOU OPEN LIST");
break;
}
//check open list