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author | Juan Linietsky <reduzio@gmail.com> | 2015-05-02 17:39:29 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-02 17:39:29 -0300 |
commit | 5f2aac4bbe14d1256feebd4bb12d8b61e5b55f3d (patch) | |
tree | 0c4f364a0445dabb8e0516499f9cb95bec630a9a /scene/3d/navigation.h | |
parent | 2296b0508e0e2d2ed51bc6cb892fa8a8abb55ff7 (diff) | |
download | redot-engine-5f2aac4bbe14d1256feebd4bb12d8b61e5b55f3d.tar.gz |
same fixes to 3D navmesh..
Diffstat (limited to 'scene/3d/navigation.h')
-rw-r--r-- | scene/3d/navigation.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index 54cec8f1f7..0f7f67571f 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -59,6 +59,8 @@ class Navigation : public Spatial { float distance; int prev_edge; + bool clockwise; + NavMesh *owner; }; |