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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-14 12:26:56 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-14 14:52:23 +0100 |
commit | 93ab45b6b5c4f8e0619e963156c983009d399a9d (patch) | |
tree | 80e55993f29ad7bf502ef7388eef78114b2dc4ab /scene/3d/particles.cpp | |
parent | 78e90ac60b81f17fdf8c319357f16962e92e6106 (diff) | |
download | redot-engine-93ab45b6b5c4f8e0619e963156c983009d399a9d.tar.gz |
Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'scene/3d/particles.cpp')
-rw-r--r-- | scene/3d/particles.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 9e37658cd9..72fab4cccc 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -325,7 +325,7 @@ RES Particles::_get_gizmo_geometry() const { mat->set_parameter( FixedSpatialMaterial::PARAM_EMISSION,Color(0.5,0.7,0.8) ); mat->set_blend_mode( Material::BLEND_MODE_ADD ); mat->set_flag(Material::FLAG_DOUBLE_SIDED,true); -// mat->set_hint(Material::HINT_NO_DEPTH_DRAW,true); + //mat->set_hint(Material::HINT_NO_DEPTH_DRAW,true); surface_tool->begin(Mesh::PRIMITIVE_TRIANGLES); @@ -334,7 +334,7 @@ RES Particles::_get_gizmo_geometry() const { int sides=16; int sections=24; -// float len=1; + //float len=1; float deg=Math::deg2rad(var[VAR_SPREAD]*180); if (deg==180) deg=179.5; |