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authorRémi Verschelde <rverschelde@gmail.com>2015-12-28 02:13:05 +0100
committerRémi Verschelde <rverschelde@gmail.com>2015-12-28 02:13:05 +0100
commitd4993b74fc715d294ca0a77b335db3782d4bdcd6 (patch)
treef8b95f71ecb329a2fe192b1f994634646ed63d9d /scene/3d/particles.cpp
parentfe46b2ac0c56b58fd9651d283cf1ec802e613646 (diff)
downloadredot-engine-d4993b74fc715d294ca0a77b335db3782d4bdcd6.tar.gz
Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
Diffstat (limited to 'scene/3d/particles.cpp')
-rw-r--r--scene/3d/particles.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 6868646c48..e06f0288d3 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -422,14 +422,14 @@ void Particles::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_variable","variable","value"),&Particles::set_variable);
ObjectTypeDB::bind_method(_MD("get_variable","variable"),&Particles::get_variable);
ObjectTypeDB::bind_method(_MD("set_randomness","variable","randomness"),&Particles::set_randomness);
- ObjectTypeDB::bind_method(_MD("get_randomness"),&Particles::get_randomness);
+ ObjectTypeDB::bind_method(_MD("get_randomness","variable"),&Particles::get_randomness);
ObjectTypeDB::bind_method(_MD("set_color_phase_pos","phase","pos"),&Particles::set_color_phase_pos);
ObjectTypeDB::bind_method(_MD("get_color_phase_pos","phase"),&Particles::get_color_phase_pos);
ObjectTypeDB::bind_method(_MD("set_color_phase_color","phase","color"),&Particles::set_color_phase_color);
ObjectTypeDB::bind_method(_MD("get_color_phase_color","phase"),&Particles::get_color_phase_color);
ObjectTypeDB::bind_method(_MD("set_material","material:Material"),&Particles::set_material);
ObjectTypeDB::bind_method(_MD("get_material:Material"),&Particles::get_material);
- ObjectTypeDB::bind_method(_MD("set_emit_timeout"),&Particles::set_emit_timeout);
+ ObjectTypeDB::bind_method(_MD("set_emit_timeout","timeout"),&Particles::set_emit_timeout);
ObjectTypeDB::bind_method(_MD("get_emit_timeout"),&Particles::get_emit_timeout);
ObjectTypeDB::bind_method(_MD("set_height_from_velocity","enable"),&Particles::set_height_from_velocity);
ObjectTypeDB::bind_method(_MD("has_height_from_velocity"),&Particles::has_height_from_velocity);