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authorHein-Pieter van Braam <hp@tmm.cx>2017-09-06 23:50:18 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-09-08 14:59:15 +0200
commit8230bf0a2f39f0849b670d26067207c45edcca1a (patch)
tree42f598d11fab7f1449d0cace0f991f546bd72e72 /scene/3d/path.cpp
parentd1cb73b47a17de830d9474026ffa7b3587cfbc68 (diff)
downloadredot-engine-8230bf0a2f39f0849b670d26067207c45edcca1a.tar.gz
Remove assignment and declarations in if statements
After discussing with @reduz and @akien-mga it was decided that we do not allow assignments or declarations in if statements. This PR removes the instances of this I could find by automated means.
Diffstat (limited to 'scene/3d/path.cpp')
-rw-r--r--scene/3d/path.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index ed4d88417c..60245fe6ce 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -155,8 +155,8 @@ void PathFollow::_notification(int p_what) {
Node *parent = get_parent();
if (parent) {
-
- if ((path = Object::cast_to<Path>(parent))) {
+ path = Object::cast_to<Path>(parent);
+ if (path) {
_update_transform();
}
}