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author | Juan Linietsky <reduzio@gmail.com> | 2017-08-26 00:40:45 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-08-26 00:47:28 -0300 |
commit | 1894157c9fab05984428d83a743b0fe1d720c80c (patch) | |
tree | 817530eb75258c3dc6c73d4eb276af7b61761b06 /scene/3d/portal.cpp | |
parent | d9e94fa0c308f8f157e71fb03bab5834308b56ee (diff) | |
download | redot-engine-1894157c9fab05984428d83a743b0fe1d720c80c.tar.gz |
-Massive clean up to gizmos
-Make sure handles are always visible (on top)
-Fixed instanced scene selection (should work properly now)
-Added interpolated camera
-Customizable gizmo colors in editor settings
Diffstat (limited to 'scene/3d/portal.cpp')
-rw-r--r-- | scene/3d/portal.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/3d/portal.cpp b/scene/3d/portal.cpp index d77dde1dd8..f79f7f6949 100644 --- a/scene/3d/portal.cpp +++ b/scene/3d/portal.cpp @@ -32,6 +32,7 @@ #include "scene/resources/surface_tool.h" #include "servers/visual_server.h" +#if 0 bool Portal::_set(const StringName &p_name, const Variant &p_value) { if (p_name == "shape") { @@ -226,3 +227,4 @@ Portal::~Portal() { VisualServer::get_singleton()->free(portal); } +#endif |