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authorRémi Verschelde <rverschelde@gmail.com>2017-11-22 16:40:20 +0100
committerGitHub <noreply@github.com>2017-11-22 16:40:20 +0100
commit2ea5ac17e8200625ee8e9b09c7836462e33baf26 (patch)
tree450a1da04bbccb9d5ba660736532203370d6906d /scene/3d/ray_cast.h
parent09153f1143f9af563967eb6e355a88c3fd2c1ec1 (diff)
parentd6e413bb9cb91255014cddacdba1591e14df56dd (diff)
downloadredot-engine-2ea5ac17e8200625ee8e9b09c7836462e33baf26.tar.gz
Merge pull request #13159 from AndreaCatania/ray
Removed type_mask and fixed some variable name
Diffstat (limited to 'scene/3d/ray_cast.h')
-rw-r--r--scene/3d/ray_cast.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h
index cac1596264..ca94580271 100644
--- a/scene/3d/ray_cast.h
+++ b/scene/3d/ray_cast.h
@@ -48,7 +48,6 @@ class RayCast : public Spatial {
Set<RID> exclude;
uint32_t collision_mask;
- uint32_t type_mask;
Node *debug_shape;
Ref<Material> debug_material;
@@ -75,9 +74,6 @@ public:
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
- void set_type_mask(uint32_t p_mask);
- uint32_t get_type_mask() const;
-
void force_raycast_update();
bool is_colliding() const;
Object *get_collider() const;