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author | Juan Linietsky <reduzio@gmail.com> | 2017-07-19 17:00:46 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-07-19 17:06:03 -0300 |
commit | 25678b1876816b9ccb14b2c92aef62f3b009f88f (patch) | |
tree | 189f082d788f78e16f620b056d21249118883fc5 /scene/3d/room_instance.cpp | |
parent | 89588d43349e496a9e05756d42ae87323d31269e (diff) | |
download | redot-engine-25678b1876816b9ccb14b2c92aef62f3b009f88f.tar.gz |
-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
Diffstat (limited to 'scene/3d/room_instance.cpp')
-rw-r--r-- | scene/3d/room_instance.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index 85713cf43a..7827768c09 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -32,7 +32,7 @@ #include "servers/visual_server.h" #include "geometry.h" -#include "global_config.h" +#include "project_settings.h" #include "scene/resources/surface_tool.h" void Room::_notification(int p_what) { |