diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 22:58:51 +0200 |
---|---|---|
committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 23:08:24 +0200 |
commit | cacced7e507f7603bacc03ae2616e58f0ede122a (patch) | |
tree | 7af89373e86cd1a7af6ea04e10280084cabb7144 /scene/3d/room_instance.cpp | |
parent | 4aa2c18cb428ffde05c67987926736a9ca62703b (diff) | |
download | redot-engine-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz |
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'scene/3d/room_instance.cpp')
-rw-r--r-- | scene/3d/room_instance.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index c5ea6c54da..3e6a8d3c38 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -45,7 +45,7 @@ void Room::_notification(int p_what) { while (parent_room) { - Room *r = parent_room->cast_to<Room>(); + Room *r = Object::cast_to<Room>(parent_room); if (r) { level = r->level + 1; @@ -103,7 +103,7 @@ Ref<RoomBounds> Room::get_room() const { void Room::_parse_node_faces(PoolVector<Face3> &all_faces, const Node *p_node) const { - const VisualInstance *vi = p_node->cast_to<VisualInstance>(); + const VisualInstance *vi = Object::cast_to<VisualInstance>(p_node); if (vi) { PoolVector<Face3> faces = vi->get_faces(FACES_ENCLOSING); |