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author | Juan Linietsky <reduzio@gmail.com> | 2014-08-14 10:31:38 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-08-14 10:31:38 -0300 |
commit | 2ee4ac183babedd679e901b0158f5268556deceb (patch) | |
tree | c0b5215b7ab17186835e1919912fa09de7301bfb /scene/3d/skeleton.cpp | |
parent | c3e1d7b7c788530dc69e973352763a90da05d4e1 (diff) | |
download | redot-engine-2ee4ac183babedd679e901b0158f5268556deceb.tar.gz |
Little Bits
-=-=-=-=-=-
-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
Diffstat (limited to 'scene/3d/skeleton.cpp')
-rw-r--r-- | scene/3d/skeleton.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index 323bfa4dc4..858ee4e4ad 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -237,6 +237,14 @@ Transform Skeleton::get_bone_transform(int p_bone) const { return bones[p_bone].pose_global * bones[p_bone].rest_global_inverse; } +Transform Skeleton::get_bone_global_pose(int p_bone) const { + + ERR_FAIL_INDEX_V(p_bone,bones.size(),Transform()); + if (dirty) + const_cast<Skeleton*>(this)->notification(NOTIFICATION_UPDATE_SKELETON); + return bones[p_bone].pose_global; +} + RID Skeleton::get_skeleton() const { return skeleton; @@ -511,6 +519,8 @@ void Skeleton::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_bone_pose","bone_idx"),&Skeleton::get_bone_pose); ObjectTypeDB::bind_method(_MD("set_bone_pose","bone_idx","pose"),&Skeleton::set_bone_pose); + ObjectTypeDB::bind_method(_MD("get_bone_global_pose","bone_idx"),&Skeleton::get_bone_global_pose); + ObjectTypeDB::bind_method(_MD("get_bone_custom_pose","bone_idx"),&Skeleton::get_bone_custom_pose); ObjectTypeDB::bind_method(_MD("set_bone_custom_pose","bone_idx","custom_pose"),&Skeleton::set_bone_custom_pose); |