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author | AndreaCatania <info@andreacatania.com> | 2017-10-03 18:49:32 +0200 |
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committer | Andrea Catania <info@andreacatania.com> | 2018-08-04 11:25:07 +0200 |
commit | b7e66188df12503e0d8559c4e08386c0d98c06ce (patch) | |
tree | aea0861a72a96c8281d1d6ed4fef7eff138f3118 /scene/3d/skeleton.h | |
parent | 6c569c90b666c7fb773eca3948fc76ba7a160a27 (diff) | |
download | redot-engine-b7e66188df12503e0d8559c4e08386c0d98c06ce.tar.gz |
Implemented IK
Diffstat (limited to 'scene/3d/skeleton.h')
-rw-r--r-- | scene/3d/skeleton.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index 9672acb57a..a8413ebaf2 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -39,6 +39,8 @@ */ #ifndef _3D_DISABLED +typedef int BoneId; + class PhysicalBone; #endif // _3D_DISABLED @@ -96,7 +98,7 @@ class Skeleton : public Spatial { void _make_dirty(); bool dirty; - //bind helpers + // bind helpers Array _get_bound_child_nodes_to_bone(int p_bone) const { Array bound; |