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authorGeorge L. Albany <Megacake1234@gmail.com>2024-11-27 21:15:49 +0000
committerGitHub <noreply@github.com>2024-11-27 21:15:49 +0000
commit85d87116e184e7923b8d6804cab2681b61c62d83 (patch)
tree55ec5bfa061a5c27272b831e697b78ed1b756a70 /scene/3d/skeleton_3d.h
parentb06d20bf39d15ec736d08d4e4fcb32e0c3c1ce1e (diff)
parent721f53fde47c2727d99e3ecccdb789a67df36de0 (diff)
downloadredot-engine-85d87116e184e7923b8d6804cab2681b61c62d83.tar.gz
Merge pull request #886 from Spartan322/merge/f128f38HEADmaster
Merge commit godotengine/godot@f128f38
Diffstat (limited to 'scene/3d/skeleton_3d.h')
-rw-r--r--scene/3d/skeleton_3d.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h
index 2abf989560..7df102a301 100644
--- a/scene/3d/skeleton_3d.h
+++ b/scene/3d/skeleton_3d.h
@@ -224,6 +224,7 @@ public:
// Skeleton creation API
uint64_t get_version() const;
int add_bone(const String &p_name);
+ void remove_bone(int p_bone);
int find_bone(const String &p_name) const;
String get_bone_name(int p_bone) const;
void set_bone_name(int p_bone, const String &p_name);