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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/3d/spatial.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
downloadredot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz
GODOT IS OPEN SOURCE
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diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
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+/*************************************************************************/
+/* spatial.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "spatial.h"
+
+#include "scene/main/viewport.h"
+#include "message_queue.h"
+#include "scene/scene_string_names.h"
+
+/*
+
+ possible algorithms:
+
+ Algorithm 1: (current)
+
+ definition of invalidation: global is invalid
+
+ 1) If a node sets a LOCAL, it produces an invalidation of everything above
+ a) If above is invalid, don't keep invalidating upwards
+ 2) If a node sets a GLOBAL, it is converted to LOCAL (and forces validation of everything pending below)
+
+ drawback: setting/reading globals is useful and used very very often, and using affine inverses is slow
+
+---
+
+ Algorithm 2: (no longer current)
+
+ definition of invalidation: NONE dirty, LOCAL dirty, GLOBAL dirty
+
+ 1) If a node sets a LOCAL, it must climb the tree and set it as GLOBAL dirty
+ a) marking GLOBALs as dirty up all the tree must be done always
+ 2) If a node sets a GLOBAL, it marks local as dirty, and that's all?
+
+ //is clearing the dirty state correct in this case?
+
+ drawback: setting a local down the tree forces many tree walks often
+
+--
+
+future: no idea
+
+ */
+
+
+
+SpatialGizmo::SpatialGizmo() {
+
+}
+
+void Spatial::_notify_dirty() {
+
+ if (!data.ignore_notification && !xform_change.in_list()) {
+
+ get_scene()->xform_change_list.add(&xform_change);
+ }
+}
+
+
+
+void Spatial::_update_local_transform() const {
+
+ data.local_transform.basis.set_euler(data.rotation);
+ data.local_transform.basis.scale(data.scale);
+
+ data.dirty&=~DIRTY_LOCAL;
+}
+void Spatial::_propagate_transform_changed(Spatial *p_origin) {
+
+ if (!is_inside_scene()) {
+ return;
+ }
+
+// if (data.dirty&DIRTY_GLOBAL)
+// return; //already dirty
+
+ data.children_lock++;
+
+ for (List<Spatial*>::Element *E=data.children.front();E;E=E->next()) {
+
+ if (E->get()->data.toplevel_active)
+ continue; //don't propagate to a toplevel
+ E->get()->_propagate_transform_changed(p_origin);
+ }
+
+
+ if (!data.ignore_notification && !xform_change.in_list()) {
+
+ get_scene()->xform_change_list.add(&xform_change);
+
+ }
+ data.dirty|=DIRTY_GLOBAL;
+
+ data.children_lock--;
+}
+
+void Spatial::_notification(int p_what) {
+
+ switch(p_what) {
+ case NOTIFICATION_ENTER_SCENE: {
+
+ Node *p = get_parent();
+ if (p)
+ data.parent=p->cast_to<Spatial>();
+
+ if (data.parent)
+ data.C=data.parent->data.children.push_back(this);
+ else
+ data.C=NULL;
+
+ if (data.toplevel && !get_scene()->is_editor_hint()) {
+
+ if (data.parent) {
+ data.local_transform = data.parent->get_global_transform() * get_transform();
+ data.dirty=DIRTY_VECTORS; //global is always dirty upon entering a scene
+ }
+ data.toplevel_active=true;
+ }
+
+ data.dirty|=DIRTY_GLOBAL; //global is always dirty upon entering a scene
+ _notify_dirty();
+
+ notification(NOTIFICATION_ENTER_WORLD);
+
+ } break;
+ case NOTIFICATION_EXIT_SCENE: {
+
+ notification(NOTIFICATION_EXIT_WORLD,true);
+ if (xform_change.in_list())
+ get_scene()->xform_change_list.remove(&xform_change);
+ if (data.C)
+ data.parent->data.children.erase(data.C);
+ data.parent=NULL;
+ data.C=NULL;
+ data.toplevel_active=false;
+ } break;
+ case NOTIFICATION_ENTER_WORLD: {
+
+ data.inside_world=true;
+ data.viewport=NULL;
+ Node *parent = get_parent();
+ while(parent && !data.viewport) {
+ data.viewport=parent->cast_to<Viewport>();
+ parent=parent->get_parent();
+ }
+
+ ERR_FAIL_COND(!data.viewport);
+
+
+ if (get_script_instance()) {
+
+ Variant::CallError err;
+ get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world,NULL,0);
+ }
+#ifdef TOOLS_ENABLED
+ if (get_scene()->is_editor_hint()) {
+
+// get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this);
+ get_scene()->call_group(0,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this);
+ if (!data.gizmo_disabled) {
+
+ if (data.gizmo.is_valid())
+ data.gizmo->create();
+ }
+ }
+#endif
+
+ } break;
+ case NOTIFICATION_EXIT_WORLD: {
+
+#ifdef TOOLS_ENABLED
+ if (data.gizmo.is_valid()) {
+ data.gizmo->free();
+ }
+#endif
+
+ if (get_script_instance()) {
+
+ Variant::CallError err;
+ get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_world,NULL,0);
+ }
+
+ data.viewport=NULL;
+ data.inside_world=false;
+
+ } break;
+
+
+ case NOTIFICATION_TRANSFORM_CHANGED: {
+
+#ifdef TOOLS_ENABLED
+ if (data.gizmo.is_valid()) {
+ data.gizmo->transform();
+ }
+#endif
+ } break;
+
+ default: {}
+ }
+}
+
+void Spatial::set_transform(const Transform& p_transform) {
+
+ data.local_transform=p_transform;
+ data.dirty|=DIRTY_VECTORS;
+ _change_notify("transform/translation");
+ _change_notify("transform/rotation");
+ _change_notify("transform/scale");
+ _propagate_transform_changed(this);
+
+}
+
+void Spatial::set_global_transform(const Transform& p_transform) {
+
+ Transform xform =
+ (data.parent && !data.toplevel_active) ?
+ data.parent->get_global_transform().affine_inverse() * p_transform :
+ p_transform;
+
+ set_transform(xform);
+
+}
+
+
+Transform Spatial::get_transform() const {
+
+ if (data.dirty & DIRTY_LOCAL) {
+
+ _update_local_transform();
+ }
+
+ return data.local_transform;
+}
+Transform Spatial::get_global_transform() const {
+
+ ERR_FAIL_COND_V(!is_inside_scene(), Transform());
+
+ if (data.dirty & DIRTY_GLOBAL) {
+
+ if (data.dirty & DIRTY_LOCAL) {
+
+ _update_local_transform();
+ }
+
+ if (data.parent && !data.toplevel_active) {
+
+ data.global_transform=data.parent->get_global_transform() * data.local_transform;
+ } else {
+
+ data.global_transform=data.local_transform;
+ }
+
+ data.dirty&=~DIRTY_GLOBAL;
+ }
+
+ return data.global_transform;
+}
+#if 0
+void Spatial::add_child_notify(Node *p_child) {
+/*
+ Spatial *s=p_child->cast_to<Spatial>();
+ if (!s)
+ return;
+
+ ERR_FAIL_COND(data.children_lock>0);
+
+ s->data.dirty=DIRTY_GLOBAL; // don't allow global transform to be valid
+ s->data.parent=this;
+ data.children.push_back(s);
+ s->data.C=data.children.back();
+*/
+}
+
+void Spatial::remove_child_notify(Node *p_child) {
+/*
+ Spatial *s=p_child->cast_to<Spatial>();
+ if (!s)
+ return;
+
+ ERR_FAIL_COND(data.children_lock>0);
+
+ if (s->data.C)
+ data.children.erase(s->data.C);
+ s->data.parent=NULL;
+ s->data.C=NULL;
+*/
+}
+#endif
+
+Spatial *Spatial::get_parent_spatial() const {
+
+ return data.parent;
+
+}
+
+Transform Spatial::get_relative_transform(const Node *p_parent) const {
+
+ if (p_parent==this)
+ return Transform();
+
+ ERR_FAIL_COND_V(!data.parent,Transform());
+
+ if (p_parent==data.parent)
+ return get_transform();
+ else
+ return data.parent->get_relative_transform(p_parent) * get_transform();
+
+}
+
+void Spatial::set_translation(const Vector3& p_translation) {
+
+ data.local_transform.origin=p_translation;
+ _propagate_transform_changed(this);
+
+}
+
+void Spatial::set_rotation(const Vector3& p_euler){
+
+ if (data.dirty&DIRTY_VECTORS) {
+ data.scale=data.local_transform.basis.get_scale();
+ data.dirty&=~DIRTY_VECTORS;
+ }
+
+ data.rotation=p_euler;
+ data.dirty|=DIRTY_LOCAL;
+ _propagate_transform_changed(this);
+
+}
+void Spatial::set_scale(const Vector3& p_scale){
+
+ if (data.dirty&DIRTY_VECTORS) {
+ data.rotation=data.local_transform.basis.get_euler();
+ data.dirty&=~DIRTY_VECTORS;
+ }
+
+ data.scale=p_scale;
+ data.dirty|=DIRTY_LOCAL;
+ _propagate_transform_changed(this);
+
+}
+
+Vector3 Spatial::get_translation() const{
+
+ return data.local_transform.origin;
+}
+Vector3 Spatial::get_rotation() const{
+
+ if (data.dirty&DIRTY_VECTORS) {
+ data.scale=data.local_transform.basis.get_scale();
+ data.rotation=data.local_transform.basis.get_euler();
+ data.dirty&=~DIRTY_VECTORS;
+ }
+
+ return data.rotation;
+}
+Vector3 Spatial::get_scale() const{
+
+ if (data.dirty&DIRTY_VECTORS) {
+ data.scale=data.local_transform.basis.get_scale();
+ data.rotation=data.local_transform.basis.get_euler();
+ data.dirty&=~DIRTY_VECTORS;
+ }
+
+ return data.scale;
+}
+
+
+void Spatial::update_gizmo() {
+
+#ifdef TOOLS_ENABLED
+ if (!is_inside_world())
+ return;
+ if (!data.gizmo.is_valid())
+ return;
+ if (data.gizmo_dirty)
+ return;
+ data.gizmo_dirty=true;
+ MessageQueue::get_singleton()->push_call(this,"_update_gizmo");
+#endif
+}
+
+void Spatial::set_gizmo(const Ref<SpatialGizmo>& p_gizmo) {
+
+#ifdef TOOLS_ENABLED
+
+ if (data.gizmo_disabled)
+ return;
+ if (data.gizmo.is_valid() && is_inside_world())
+ data.gizmo->free();
+ data.gizmo=p_gizmo;
+ if (data.gizmo.is_valid() && is_inside_world()) {
+
+ data.gizmo->create();
+ data.gizmo->redraw();
+ data.gizmo->transform();
+ }
+
+#endif
+}
+
+Ref<SpatialGizmo> Spatial::get_gizmo() const {
+
+#ifdef TOOLS_ENABLED
+
+ return data.gizmo;
+#else
+
+ return Ref<SpatialGizmo>();
+#endif
+}
+
+#ifdef TOOLS_ENABLED
+
+void Spatial::_update_gizmo() {
+
+ data.gizmo_dirty=false;
+ if (data.gizmo.is_valid())
+ data.gizmo->redraw();
+}
+
+
+void Spatial::set_disable_gizmo(bool p_enabled) {
+
+ data.gizmo_disabled=p_enabled;
+ if (!p_enabled && data.gizmo.is_valid())
+ data.gizmo=Ref<SpatialGizmo>();
+}
+
+#endif
+
+void Spatial::set_as_toplevel(bool p_enabled) {
+
+ if (data.toplevel==p_enabled)
+ return;
+ if (is_inside_scene() && !get_scene()->is_editor_hint()) {
+
+ if (p_enabled)
+ set_transform(get_global_transform());
+ else if (data.parent)
+ set_transform(data.parent->get_global_transform().affine_inverse() * get_global_transform());
+
+ data.toplevel=p_enabled;
+ data.toplevel_active=p_enabled;
+
+ } else {
+ data.toplevel=p_enabled;
+ }
+
+}
+
+bool Spatial::is_set_as_toplevel() const{
+
+ return data.toplevel;
+}
+
+void Spatial::_set_rotation_deg(const Vector3& p_deg) {
+
+ set_rotation(p_deg * Math_PI / 180.0);
+}
+
+Vector3 Spatial::_get_rotation_deg() const {
+
+ return get_rotation() * 180.0 / Math_PI;
+}
+
+Ref<World> Spatial::get_world() const {
+
+ ERR_FAIL_COND_V(!is_inside_world(),Ref<World>());
+ return data.viewport->find_world();
+
+}
+
+
+void Spatial::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_transform","local"), &Spatial::set_transform);
+ ObjectTypeDB::bind_method(_MD("get_transform"), &Spatial::get_transform);
+ ObjectTypeDB::bind_method(_MD("set_translation","translation"), &Spatial::set_translation);
+ ObjectTypeDB::bind_method(_MD("get_translation"), &Spatial::get_translation);
+ ObjectTypeDB::bind_method(_MD("set_rotation","rotation"), &Spatial::set_rotation);
+ ObjectTypeDB::bind_method(_MD("get_rotation"), &Spatial::get_rotation);
+ ObjectTypeDB::bind_method(_MD("set_scale","scale"), &Spatial::set_scale);
+ ObjectTypeDB::bind_method(_MD("get_scale"), &Spatial::get_scale);
+ ObjectTypeDB::bind_method(_MD("set_global_transform","global"), &Spatial::set_global_transform);
+ ObjectTypeDB::bind_method(_MD("get_global_transform"), &Spatial::get_global_transform);
+ ObjectTypeDB::bind_method(_MD("get_parent_spatial"), &Spatial::get_parent_spatial);
+ ObjectTypeDB::bind_method(_MD("set_ignore_transform_notification","enabled"), &Spatial::set_ignore_transform_notification);
+ ObjectTypeDB::bind_method(_MD("set_as_toplevel","enable"), &Spatial::set_as_toplevel);
+ ObjectTypeDB::bind_method(_MD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel);
+ ObjectTypeDB::bind_method(_MD("_set_rotation_deg","rotation_deg"), &Spatial::_set_rotation_deg);
+ ObjectTypeDB::bind_method(_MD("_get_rotation_deg"), &Spatial::_get_rotation_deg);
+ ObjectTypeDB::bind_method(_MD("get_world:World"), &Spatial::get_world);
+
+#ifdef TOOLS_ENABLED
+ ObjectTypeDB::bind_method(_MD("_update_gizmo"), &Spatial::_update_gizmo);
+#endif
+
+ ObjectTypeDB::bind_method(_MD("update_gizmo"), &Spatial::update_gizmo);
+ ObjectTypeDB::bind_method(_MD("set_gizmo","gizmo:SpatialGizmo"), &Spatial::set_gizmo);
+ ObjectTypeDB::bind_method(_MD("get_gizmo:SpatialGizmo"), &Spatial::get_gizmo);
+
+ BIND_CONSTANT( NOTIFICATION_TRANSFORM_CHANGED );
+ BIND_CONSTANT( NOTIFICATION_ENTER_WORLD );
+ BIND_CONSTANT( NOTIFICATION_EXIT_WORLD );
+
+ //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), _SCS("set_global_transform"), _SCS("get_global_transform") );
+ ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"transform/local",PROPERTY_HINT_NONE,""), _SCS("set_transform"), _SCS("get_transform") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/translation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_translation"), _SCS("get_translation") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("_set_rotation_deg"), _SCS("_get_rotation_deg") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation_rad",PROPERTY_HINT_NONE,"",0), _SCS("set_rotation"), _SCS("get_rotation") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/scale",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_scale"), _SCS("get_scale") );
+ //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/local"), _SCS("set_transform"), _SCS("get_transform") );
+
+}
+
+
+Spatial::Spatial() : xform_change(this)
+{
+
+ data.dirty=DIRTY_NONE;
+ data.children_lock=0;
+
+ data.ignore_notification=false;
+ data.toplevel=false;
+ data.toplevel_active=false;
+ data.scale=Vector3(1,1,1);
+ data.viewport=NULL;
+ data.inside_world=false;
+#ifdef TOOLS_ENABLED
+ data.gizmo_disabled=false;
+ data.gizmo_dirty=false;
+#endif
+ data.parent=NULL;
+ data.C=NULL;
+
+}
+
+
+Spatial::~Spatial() {
+
+}
+
+