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authorJuan Linietsky <reduzio@gmail.com>2017-06-26 22:58:03 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-06-26 22:58:46 -0300
commit3ce046ee0c49b23bb1e5d59a5a0fe8c70bc64c7d (patch)
treeb07579f992f505f78c4b68225ff7cfa031ec7d22 /scene/3d/spatial.h
parent90592ccf03521cda14ee3a9576b671136da2021d (diff)
downloadredot-engine-3ce046ee0c49b23bb1e5d59a5a0fe8c70bc64c7d.tar.gz
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
-Fixded BackBuffercopy object
Diffstat (limited to 'scene/3d/spatial.h')
-rw-r--r--scene/3d/spatial.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 764950aa8e..d114a6231b 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -31,7 +31,7 @@
#define SPATIAL_H
#include "scene/main/node.h"
-#include "scene/main/scene_main_loop.h"
+#include "scene/main/scene_tree.h"
/**
@author Juan Linietsky <reduzio@gmail.com>