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authorJuan Linietsky <reduzio@gmail.com>2017-01-04 01:16:14 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-04 01:16:14 -0300
commitb085c40edfac45ec1c8b866c789f6e9bab7e5e08 (patch)
treefb53cad5fcb37fcad404805fe7330d36fcd4e905 /scene/3d/spatial.h
parent3fae505128d5bfdeec42244820d0b85d0408f2b7 (diff)
downloadredot-engine-b085c40edfac45ec1c8b866c789f6e9bab7e5e08.tar.gz
-Conversion of most properties to a simpler syntax, easier to use by script
-Modified help to display properties GDScript can still not make use of them, though.
Diffstat (limited to 'scene/3d/spatial.h')
-rw-r--r--scene/3d/spatial.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index de18f78bc4..8121eaa8c2 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -146,12 +146,12 @@ public:
void set_translation(const Vector3& p_translation);
void set_rotation(const Vector3& p_euler_rad);
- void set_rotation_deg(const Vector3& p_euler_deg);
+ void set_rotation_in_degrees(const Vector3& p_euler_deg);
void set_scale(const Vector3& p_scale);
Vector3 get_translation() const;
Vector3 get_rotation() const;
- Vector3 get_rotation_deg() const;
+ Vector3 get_rotation_in_degrees() const;
Vector3 get_scale() const;
void set_transform(const Transform& p_transform);