summaryrefslogtreecommitdiffstats
path: root/scene/3d/spatial_player.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/3d/spatial_player.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
downloadredot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/3d/spatial_player.cpp')
-rw-r--r--scene/3d/spatial_player.cpp272
1 files changed, 272 insertions, 0 deletions
diff --git a/scene/3d/spatial_player.cpp b/scene/3d/spatial_player.cpp
new file mode 100644
index 0000000000..0847598356
--- /dev/null
+++ b/scene/3d/spatial_player.cpp
@@ -0,0 +1,272 @@
+/*************************************************************************/
+/* spatial_player.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "spatial_player.h"
+
+#include "servers/audio_server.h"
+#include "camera.h"
+#include "servers/spatial_sound_server.h"
+#include "scene/resources/surface_tool.h"
+
+
+void SpatialPlayer::_notification(int p_what) {
+
+
+ switch(p_what) {
+
+ case NOTIFICATION_ENTER_WORLD: {
+ //find the sound space
+
+ source_rid = SpatialSoundServer::get_singleton()->source_create(get_world()->get_sound_space());
+ for(int i=0;i<PARAM_MAX;i++)
+ set_param(Param(i),params[i]);
+
+
+ } break;
+ case NOTIFICATION_TRANSFORM_CHANGED: {
+
+ SpatialSoundServer::get_singleton()->source_set_transform(source_rid,get_global_transform());
+
+ } break;
+ case NOTIFICATION_EXIT_WORLD: {
+
+ if (source_rid.is_valid())
+ SpatialSoundServer::get_singleton()->free(source_rid);
+
+ } break;
+ }
+
+}
+
+
+void SpatialPlayer::set_param( Param p_param, float p_value) {
+
+ ERR_FAIL_INDEX(p_param,PARAM_MAX);
+ params[p_param]=p_value;
+ if (p_param==PARAM_EMISSION_CONE_DEGREES) {
+ update_gizmo();
+ }
+ if (source_rid.is_valid())
+ SpatialSoundServer::get_singleton()->source_set_param(source_rid,(SpatialSoundServer::SourceParam)p_param,p_value);
+
+}
+
+float SpatialPlayer::get_param( Param p_param) const {
+
+ ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0);
+ return params[p_param];
+
+}
+
+bool SpatialPlayer::_can_gizmo_scale() const {
+
+ return false;
+}
+
+RES SpatialPlayer::_get_gizmo_geometry() const {
+
+ Ref<SurfaceTool> surface_tool( memnew( SurfaceTool ));
+
+ Ref<FixedMaterial> mat( memnew( FixedMaterial ));
+
+ mat->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.0,0.6,0.7,0.05) );
+ mat->set_parameter( FixedMaterial::PARAM_EMISSION,Color(0.5,0.7,0.8) );
+ mat->set_blend_mode( Material::BLEND_MODE_ADD );
+ mat->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+ mat->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
+
+
+ surface_tool->begin(Mesh::PRIMITIVE_TRIANGLES);
+ surface_tool->set_material(mat);
+
+ int sides=16;
+ int sections=24;
+
+// float len=1;
+ float deg=Math::deg2rad(params[PARAM_EMISSION_CONE_DEGREES]);
+ if (deg==180)
+ deg=179.5;
+
+ Vector3 to=Vector3(0,0,-1);
+
+ for(int j=0;j<sections;j++) {
+
+ Vector3 p1=Matrix3(Vector3(1,0,0),deg*j/sections).xform(to);
+ Vector3 p2=Matrix3(Vector3(1,0,0),deg*(j+1)/sections).xform(to);
+
+ for(int i=0;i<sides;i++) {
+
+ Vector3 p1r = Matrix3(Vector3(0,0,1),Math_PI*2*float(i)/sides).xform(p1);
+ Vector3 p1s = Matrix3(Vector3(0,0,1),Math_PI*2*float(i+1)/sides).xform(p1);
+ Vector3 p2s = Matrix3(Vector3(0,0,1),Math_PI*2*float(i+1)/sides).xform(p2);
+ Vector3 p2r = Matrix3(Vector3(0,0,1),Math_PI*2*float(i)/sides).xform(p2);
+
+ surface_tool->add_normal(p1r.normalized());
+ surface_tool->add_vertex(p1r);
+ surface_tool->add_normal(p1s.normalized());
+ surface_tool->add_vertex(p1s);
+ surface_tool->add_normal(p2s.normalized());
+ surface_tool->add_vertex(p2s);
+
+ surface_tool->add_normal(p1r.normalized());
+ surface_tool->add_vertex(p1r);
+ surface_tool->add_normal(p2s.normalized());
+ surface_tool->add_vertex(p2s);
+ surface_tool->add_normal(p2r.normalized());
+ surface_tool->add_vertex(p2r);
+
+ if (j==sections-1) {
+
+ surface_tool->add_normal(p2r.normalized());
+ surface_tool->add_vertex(p2r);
+ surface_tool->add_normal(p2s.normalized());
+ surface_tool->add_vertex(p2s);
+ surface_tool->add_normal(Vector3(0,0,1));
+ surface_tool->add_vertex(Vector3());
+ }
+ }
+ }
+
+
+ Ref<Mesh> mesh = surface_tool->commit();
+
+ Ref<FixedMaterial> mat_speaker( memnew( FixedMaterial ));
+
+ mat_speaker->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.3,0.3,0.6) );
+ mat_speaker->set_parameter( FixedMaterial::PARAM_SPECULAR,Color(0.5,0.5,0.6) );
+ //mat_speaker->set_blend_mode( Material::BLEND_MODE_MIX);
+ //mat_speaker->set_flag(Material::FLAG_DOUBLE_SIDED,false);
+ //mat_speaker->set_flag(Material::FLAG_UNSHADED,true);
+
+ surface_tool->begin(Mesh::PRIMITIVE_TRIANGLES);
+ surface_tool->set_material(mat_speaker);
+
+// float radius=1;
+
+
+ const int speaker_points=8;
+ Vector3 speaker[speaker_points]={
+ Vector3(0,0,1)*0.15,
+ Vector3(1,1,1)*0.15,
+ Vector3(1,1,0)*0.15,
+ Vector3(2,2,-1)*0.15,
+ Vector3(1,1,-1)*0.15,
+ Vector3(0.8,0.8,-1.2)*0.15,
+ Vector3(0.5,0.5,-1.4)*0.15,
+ Vector3(0.0,0.0,-1.6)*0.15
+ };
+
+ int speaker_sides=10;
+
+
+ for(int i = 0; i < speaker_sides ; i++) {
+
+
+ Matrix3 ma(Vector3(0,0,1),Math_PI*2*float(i)/speaker_sides);
+ Matrix3 mb(Vector3(0,0,1),Math_PI*2*float(i+1)/speaker_sides);
+
+
+ for(int j=0;j<speaker_points-1;j++) {
+
+ Vector3 points[4]={
+ ma.xform(speaker[j]),
+ mb.xform(speaker[j]),
+ mb.xform(speaker[j+1]),
+ ma.xform(speaker[j+1]),
+ };
+
+ Vector3 n = -Plane(points[0],points[1],points[2]).normal;
+
+ surface_tool->add_normal(n);
+ surface_tool->add_vertex(points[0]);
+ surface_tool->add_normal(n);
+ surface_tool->add_vertex(points[2]);
+ surface_tool->add_normal(n);
+ surface_tool->add_vertex(points[1]);
+
+ surface_tool->add_normal(n);
+ surface_tool->add_vertex(points[0]);
+ surface_tool->add_normal(n);
+ surface_tool->add_vertex(points[3]);
+ surface_tool->add_normal(n);
+ surface_tool->add_vertex(points[2]);
+
+
+ }
+
+
+ }
+
+
+ return surface_tool->commit(mesh);
+
+}
+
+
+void SpatialPlayer::_bind_methods() {
+
+
+ ObjectTypeDB::bind_method(_MD("set_param","param","value"),&SpatialPlayer::set_param);
+ ObjectTypeDB::bind_method(_MD("get_param","param"),&SpatialPlayer::get_param);
+
+ BIND_CONSTANT( PARAM_VOLUME_DB );
+ BIND_CONSTANT( PARAM_PITCH_SCALE );
+ BIND_CONSTANT( PARAM_ATTENUATION_MIN_DISTANCE );
+ BIND_CONSTANT( PARAM_ATTENUATION_MAX_DISTANCE );
+ BIND_CONSTANT( PARAM_ATTENUATION_DISTANCE_EXP );
+ BIND_CONSTANT( PARAM_EMISSION_CONE_DEGREES );
+ BIND_CONSTANT( PARAM_EMISSION_CONE_ATTENUATION_DB );
+ BIND_CONSTANT( PARAM_MAX );
+
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/min_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/max_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/emission_cone/degrees",PROPERTY_HINT_RANGE, "0,180,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_DEGREES);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/emission_cone/attenuation_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_ATTENUATION_DB);
+
+}
+
+
+SpatialPlayer::SpatialPlayer() {
+
+ params[PARAM_VOLUME_DB]=0.0;
+ params[PARAM_PITCH_SCALE]=1.0;
+ params[PARAM_ATTENUATION_MIN_DISTANCE]=1;
+ params[PARAM_ATTENUATION_MAX_DISTANCE]=100;
+ params[PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good)
+ params[PARAM_EMISSION_CONE_DEGREES]=180.0; //cone disabled
+ params[PARAM_EMISSION_CONE_ATTENUATION_DB]=-6.0; //minus 6 db attenuation
+
+}
+
+SpatialPlayer::~SpatialPlayer() {
+
+
+}