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authorAaron Franke <arnfranke@yahoo.com>2021-02-01 21:16:37 -0500
committerAaron Franke <arnfranke@yahoo.com>2021-08-09 14:05:42 -0500
commit84f720966c74d5b37f70e21867e9e3e6a1e44c36 (patch)
tree770bb6c7c266c5266f4de3ceab52e756b55bf440 /scene/3d/sprite_3d.h
parent78d33a6e24a3977fc3a2c66808d7cbdddd3add11 (diff)
downloadredot-engine-84f720966c74d5b37f70e21867e9e3e6a1e44c36.tar.gz
Use doubles for time in many other places
Diffstat (limited to 'scene/3d/sprite_3d.h')
-rw-r--r--scene/3d/sprite_3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index e243a96ca0..d35b9ffe1b 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -213,7 +213,7 @@ class AnimatedSprite3D : public SpriteBase3D {
bool centered = false;
- float timeout = 0;
+ double timeout = 0.0;
void _res_changed();