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authorRémi Verschelde <rverschelde@gmail.com>2022-07-23 23:41:51 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-07-25 11:17:40 +0200
commit90019676b076abdfc076ed6f38005d6cce89923b (patch)
tree63fcbfc3018ae9953b1ef8049c51a07cd1a8728e /scene/3d/visual_instance_3d.h
parent3084a48ace3e7dabd83e4c62280328f429defad6 (diff)
downloadredot-engine-90019676b076abdfc076ed6f38005d6cce89923b.tar.gz
Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
Diffstat (limited to 'scene/3d/visual_instance_3d.h')
-rw-r--r--scene/3d/visual_instance_3d.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h
index 9e0d9b9a2a..159b14613c 100644
--- a/scene/3d/visual_instance_3d.h
+++ b/scene/3d/visual_instance_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VISUAL_INSTANCE_H
-#define VISUAL_INSTANCE_H
+#ifndef VISUAL_INSTANCE_3D_H
+#define VISUAL_INSTANCE_3D_H
#include "scene/3d/node_3d.h"
@@ -196,4 +196,4 @@ VARIANT_ENUM_CAST(GeometryInstance3D::LightmapScale);
VARIANT_ENUM_CAST(GeometryInstance3D::GIMode);
VARIANT_ENUM_CAST(GeometryInstance3D::VisibilityRangeFadeMode);
-#endif
+#endif // VISUAL_INSTANCE_3D_H