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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/animation/animation_cache.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
downloadredot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/animation/animation_cache.cpp')
-rw-r--r--scene/animation/animation_cache.cpp386
1 files changed, 386 insertions, 0 deletions
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
new file mode 100644
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+++ b/scene/animation/animation_cache.cpp
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+/*************************************************************************/
+/* animation_cache.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "animation_cache.h"
+
+
+
+void AnimationCache::_node_exit_scene(Node *p_node) {
+
+ //it is one shot, so it disconnects upon arrival
+
+ ERR_FAIL_COND(!connected_nodes.has(p_node));
+
+ connected_nodes.erase(p_node);
+
+ for(int i=0;i<path_cache.size();i++) {
+
+
+ if (path_cache[i].node!=p_node)
+ continue;
+
+ path_cache[i].valid=false; //invalidate path cache
+ }
+
+}
+
+void AnimationCache::_animation_changed() {
+
+
+ _clear_cache();
+}
+
+void AnimationCache::_clear_cache() {
+
+ while(connected_nodes.size()) {
+
+ connected_nodes.front()->get()->disconnect("exit_scene",this,"_node_exit_scene");
+ connected_nodes.erase(connected_nodes.front());
+ }
+ path_cache.clear();;
+ cache_valid=false;
+ cache_dirty=true;
+}
+
+
+void AnimationCache::_update_cache() {
+
+ cache_valid=false;
+
+ ERR_FAIL_COND(!root);
+ ERR_FAIL_COND(!root->is_inside_scene());
+ ERR_FAIL_COND(animation.is_null());
+
+ for(int i=0;i<animation->get_track_count();i++) {
+
+
+
+ NodePath np = animation->track_get_path(i);
+
+ Node *node = root->get_node(np);
+ if (!node) {
+
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Invalid Track Path in Animation: "+np);
+ ERR_CONTINUE(!node);
+ }
+
+
+ Path path;
+
+ Ref<Resource> res;
+
+ if (np.get_subname_count()) {
+
+
+ if (animation->track_get_type(i)==Animation::TYPE_TRANSFORM) {
+
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Transform tracks can't have a subpath: "+np);
+ ERR_CONTINUE(animation->track_get_type(i)==Animation::TYPE_TRANSFORM);
+
+ }
+
+ RES res;
+
+ for(int j=0;j<np.get_subname_count();j++) {
+ res = j==0 ? node->get(np.get_subname(j)) : res->get(np.get_subname(j));
+ if (res.is_null())
+ break;
+
+ }
+
+ if (res.is_null()) {
+
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Invalid Track SubPath in Animation: "+np);
+ ERR_CONTINUE(res.is_null());
+ }
+
+ path.resource=res;
+ path.object=res.ptr();
+
+ } else {
+
+
+ if (animation->track_get_type(i)==Animation::TYPE_TRANSFORM) {
+ StringName property = np.get_property();
+ String ps = property;
+
+
+ Spatial *sp = node->cast_to<Spatial>();
+
+ if (!sp) {
+
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Transform track not of type Spatial: "+np);
+ ERR_CONTINUE(!sp);
+ }
+
+ if (ps!="") {
+
+ Skeleton *sk = node->cast_to<Skeleton>();
+ if (!sk) {
+
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton!: "+np);
+ ERR_CONTINUE(!sk);
+ }
+
+ int idx = sk->find_bone(ps);
+ if (idx==-1) {
+
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton Bone!: "+np);
+ ERR_CONTINUE(idx==-1);
+
+ }
+
+ path.bone_idx=idx;
+ path.skeleton=sk;
+
+ }
+
+ path.spatial=sp;
+
+ }
+
+ path.node=node;
+ path.object=node;
+
+ }
+
+ if (animation->track_get_type(i)==Animation::TYPE_VALUE) {
+
+ if (np.get_property().operator String()=="") {
+
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Value Track lacks property: "+np);
+ ERR_CONTINUE(np.get_property().operator String()=="");
+
+ }
+
+ path.property=np.get_property();
+
+ } else if (animation->track_get_type(i)==Animation::TYPE_METHOD) {
+
+ if (np.get_property().operator String()!="") {
+
+ path_cache.push_back(Path());
+ ERR_EXPLAIN("Method Track has property: "+np);
+ ERR_CONTINUE(np.get_property().operator String()!="");
+
+ }
+
+ }
+
+
+ path.valid=true;
+
+ path_cache.push_back(path);
+
+ if (!connected_nodes.has(path.node)) {
+ connected_nodes.insert(path.node);
+ path.node->connect("exit_scene",this,"_node_exit_scene",Node::make_binds(path.node),CONNECT_ONESHOT);
+ }
+
+
+
+ }
+
+
+
+ cache_dirty=false;
+ cache_valid=true;
+}
+
+void AnimationCache::set_track_transform(int p_idx,const Transform& p_transform) {
+
+ if (cache_dirty)
+ _update_cache();
+
+ ERR_FAIL_COND(!cache_valid);
+ ERR_FAIL_INDEX(p_idx,path_cache.size());
+ Path &p = path_cache[p_idx];
+ if (!p.valid)
+ return;
+
+ ERR_FAIL_COND(!p.node);
+ ERR_FAIL_COND(!p.spatial);
+
+ if (p.skeleton) {
+ p.skeleton->set_bone_pose(p.bone_idx,p_transform);
+ } else {
+ p.spatial->set_transform(p_transform);
+ }
+
+}
+
+void AnimationCache::set_track_value(int p_idx,const Variant& p_value) {
+
+ if (cache_dirty)
+ _update_cache();
+
+ ERR_FAIL_COND(!cache_valid);
+ ERR_FAIL_INDEX(p_idx,path_cache.size());
+ Path &p = path_cache[p_idx];
+ if (!p.valid)
+ return;
+
+ ERR_FAIL_COND(!p.object);
+ p.object->set(p.property,p_value);
+}
+
+
+void AnimationCache::call_track(int p_idx,const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
+
+ if (cache_dirty)
+ _update_cache();
+
+
+ ERR_FAIL_COND(!cache_valid);
+ ERR_FAIL_INDEX(p_idx,path_cache.size());
+ Path &p = path_cache[p_idx];
+ if (!p.valid)
+ return;
+
+ ERR_FAIL_COND(!p.object);
+ p.object->call(p_method,p_args,p_argcount,r_error);
+
+}
+
+
+void AnimationCache::set_all(float p_time, float p_delta) {
+
+ if (cache_dirty)
+ _update_cache();
+
+ ERR_FAIL_COND(!cache_valid);
+
+ int tc = animation->get_track_count();
+ for(int i=0;i<tc;i++) {
+
+ switch(animation->track_get_type(i)) {
+
+ case Animation::TYPE_TRANSFORM: {
+
+ Vector3 loc,scale;
+ Quat rot;
+ animation->transform_track_interpolate(i,p_time,&loc,&rot,&scale);
+ Transform tr( Matrix3(rot), loc );
+ tr.basis.scale(scale);
+
+ set_track_transform(i,tr);
+
+
+ } break;
+ case Animation::TYPE_VALUE: {
+
+ if (animation->value_track_is_continuous(i)) {
+ Variant v = animation->value_track_interpolate(i,p_time);
+ set_track_value(i,v);
+ } else {
+
+ List<int> indices;
+ animation->value_track_get_key_indices(i,p_time,p_delta,&indices);
+
+ for(List<int>::Element *E=indices.front();E;E=E->next()) {
+
+ Variant v = animation->track_get_key_value(i,E->get());
+ set_track_value(i,v);
+ }
+
+ }
+
+ } break;
+ case Animation::TYPE_METHOD: {
+
+ List<int> indices;
+ animation->method_track_get_key_indices(i,p_time,p_delta,&indices);
+
+ for(List<int>::Element *E=indices.front();E;E=E->next()) {
+
+ Vector<Variant> args = animation->method_track_get_params(i,E->get());
+ StringName name = animation->method_track_get_name(i,E->get());
+ Variant::CallError err;
+
+ if (!args.size()) {
+
+ call_track(i,name,NULL,0,err);
+ } else {
+
+ Vector<Variant*> argptrs;
+ argptrs.resize(args.size());
+ for(int j=0;j<args.size();j++) {
+
+ argptrs[j]=&args[j];
+ }
+
+ call_track(i,name,(const Variant**)&argptrs[0],args.size(),err);
+ }
+
+ }
+
+ } break;
+ default: {}
+ }
+ }
+
+}
+
+void AnimationCache::set_animation(const Ref<Animation>& p_animation) {
+
+ _clear_cache();
+
+ if (animation.is_valid())
+ animation->disconnect("changed",this,"_animation_changed");
+
+ animation=p_animation;
+
+ if (animation.is_valid())
+ animation->connect("changed",this,"_animation_changed");
+}
+
+void AnimationCache::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_node_exit_scene"),&AnimationCache::_node_exit_scene);
+ ObjectTypeDB::bind_method(_MD("_animation_changed"),&AnimationCache::_animation_changed);
+}
+
+void AnimationCache::set_root(Node* p_root) {
+
+ _clear_cache();
+ root=p_root;
+}
+
+AnimationCache::AnimationCache() {
+
+ root=NULL;
+ cache_dirty=true;
+ cache_valid=false;
+}