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authorJuan Linietsky <reduzio@gmail.com>2018-01-12 08:28:39 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-01-12 08:29:24 -0300
commita26e6c82159c290a53c463dc4714789fc25391c2 (patch)
treebcc9315c5efff9f34b5de03abedd73dbbe14acfe /scene/animation/animation_cache.cpp
parentbaef1e71c76c7989b950ddb2e60820db35e71957 (diff)
downloadredot-engine-a26e6c82159c290a53c463dc4714789fc25391c2.tar.gz
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
Updated doc accordingly.
Diffstat (limited to 'scene/animation/animation_cache.cpp')
-rw-r--r--scene/animation/animation_cache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
index df83be6d50..949a0be3bc 100644
--- a/scene/animation/animation_cache.cpp
+++ b/scene/animation/animation_cache.cpp
@@ -56,7 +56,7 @@ void AnimationCache::_clear_cache() {
while (connected_nodes.size()) {
- connected_nodes.front()->get()->disconnect("tree_exited", this, "_node_exit_tree");
+ connected_nodes.front()->get()->disconnect("tree_exiting", this, "_node_exit_tree");
connected_nodes.erase(connected_nodes.front());
}
path_cache.clear();
@@ -181,7 +181,7 @@ void AnimationCache::_update_cache() {
if (!connected_nodes.has(path.node)) {
connected_nodes.insert(path.node);
- path.node->connect("tree_exited", this, "_node_exit_tree", Node::make_binds(path.node), CONNECT_ONESHOT);
+ path.node->connect("tree_exiting", this, "_node_exit_tree", Node::make_binds(path.node), CONNECT_ONESHOT);
}
}