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author | Juan Linietsky <reduzio@gmail.com> | 2018-06-25 18:40:24 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-06-25 18:40:24 -0300 |
commit | 8c7da84e1eae25302a0c88594cce88b84f2dc21e (patch) | |
tree | 5f9d2ce0c85c765016854d05831591de6ac17ccf /scene/animation/animation_graph_player.cpp | |
parent | 87f48e7a3ee7bbfbc746e9df3fcff68917ae5f76 (diff) | |
download | redot-engine-8c7da84e1eae25302a0c88594cce88b84f2dc21e.tar.gz |
renamed AnimationGraphPlayer to AnimationTree
Diffstat (limited to 'scene/animation/animation_graph_player.cpp')
-rw-r--r-- | scene/animation/animation_graph_player.cpp | 1211 |
1 files changed, 0 insertions, 1211 deletions
diff --git a/scene/animation/animation_graph_player.cpp b/scene/animation/animation_graph_player.cpp deleted file mode 100644 index b8efecebe9..0000000000 --- a/scene/animation/animation_graph_player.cpp +++ /dev/null @@ -1,1211 +0,0 @@ -#include "animation_graph_player.h" -#include "animation_blend_tree.h" -#include "core/method_bind_ext.gen.inc" -#include "engine.h" -#include "scene/scene_string_names.h" -#include "servers/audio/audio_stream.h" - -void AnimationNode::blend_animation(const StringName &p_animation, float p_time, float p_delta, bool p_seeked, float p_blend) { - - ERR_FAIL_COND(!state); - ERR_FAIL_COND(!state->player->has_animation(p_animation)); - - Ref<Animation> animation = state->player->get_animation(p_animation); - - if (animation.is_null()) { - - Ref<AnimationNodeBlendTree> btree = get_parent(); - if (btree.is_valid()) { - String name = btree->get_node_name(Ref<AnimationNodeAnimation>(this)); - make_invalid(vformat(RTR("In node '%s', invalid animation: '%s'."), name, p_animation)); - } else { - make_invalid(vformat(RTR("Invalid animation: '%s'."), p_animation)); - } - return; - } - - ERR_FAIL_COND(!animation.is_valid()); - - AnimationState anim_state; - anim_state.blend = p_blend; - anim_state.track_blends = &blends; - anim_state.delta = p_delta; - anim_state.time = p_time; - anim_state.animation = animation; - anim_state.seeked = p_seeked; - - state->animation_states.push_back(anim_state); -} - -float AnimationNode::_pre_process(State *p_state, float p_time, bool p_seek) { - state = p_state; - float t = process(p_time, p_seek); - state = NULL; - return t; -} - -void AnimationNode::make_invalid(const String &p_reason) { - ERR_FAIL_COND(!state); - state->valid = false; - if (state->invalid_reasons != String()) { - state->invalid_reasons += "\n"; - } - state->invalid_reasons += "- " + p_reason; -} - -float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) { - ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); - ERR_FAIL_COND_V(!state, 0); - ERR_FAIL_COND_V(!get_graph_player(), 0); //should not happen, but used to catch bugs - - Ref<AnimationNodeBlendTree> tree = get_parent(); - - if (!tree.is_valid() && get_graph_player()->get_graph_root().ptr() != this) { - make_invalid(RTR("Can't blend input because node is not in a tree")); - return 0; - } - - ERR_FAIL_COND_V(!tree.is_valid(), 0); //should not happen - - StringName anim_name = inputs[p_input].connected_to; - - Ref<AnimationNode> node = tree->get_node(anim_name); - - if (node.is_null()) { - - String name = tree->get_node_name(Ref<AnimationNodeAnimation>(this)); - make_invalid(vformat(RTR("Nothing connected to input '%s' of node '%s'."), get_input_name(p_input), name)); - return 0; - } - - inputs[p_input].last_pass = state->last_pass; - - return _blend_node(node, p_time, p_seek, p_blend, p_filter, p_optimize, &inputs[p_input].activity); -} - -float AnimationNode::blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) { - - return _blend_node(p_node, p_time, p_seek, p_blend, p_filter, p_optimize); -} - -float AnimationNode::_blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize, float *r_max) { - - ERR_FAIL_COND_V(!p_node.is_valid(), 0); - ERR_FAIL_COND_V(!state, 0); - - int blend_count = blends.size(); - - if (p_node->blends.size() != blend_count) { - p_node->blends.resize(blend_count); - } - - float *blendw = p_node->blends.ptrw(); - const float *blendr = blends.ptr(); - - bool any_valid = false; - - if (has_filter() && is_filter_enabled() && p_filter != FILTER_IGNORE) { - - for (int i = 0; i < blend_count; i++) { - blendw[i] = 0.0; //all to zero by default - } - - const NodePath *K = NULL; - while ((K = filter.next(K))) { - if (!state->track_map.has(*K)) { - continue; - } - int idx = state->track_map[*K]; - blendw[idx] = 1.0; //filtered goes to one - } - - switch (p_filter) { - case FILTER_IGNORE: - break; //will not happen anyway - case FILTER_PASS: { - //values filtered pass, the rest dont - for (int i = 0; i < blend_count; i++) { - if (blendw[i] == 0) //not filtered, does not pass - continue; - - blendw[i] = blendr[i] * p_blend; - if (blendw[i] > CMP_EPSILON) { - any_valid = true; - } - } - - } break; - case FILTER_STOP: { - - //values filtered dont pass, the rest are blended - - for (int i = 0; i < blend_count; i++) { - if (blendw[i] > 0) //filtered, does not pass - continue; - - blendw[i] = blendr[i] * p_blend; - if (blendw[i] > CMP_EPSILON) { - any_valid = true; - } - } - - } break; - case FILTER_BLEND: { - - //filtered values are blended, the rest are passed without blending - - for (int i = 0; i < blend_count; i++) { - if (blendw[i] == 1.0) { - blendw[i] = blendr[i] * p_blend; //filtered, blend - } else { - blendw[i] = blendr[i]; //not filtered, do not blend - } - - if (blendw[i] > CMP_EPSILON) { - any_valid = true; - } - } - - } break; - } - } else { - for (int i = 0; i < blend_count; i++) { - - //regular blend - blendw[i] = blendr[i] * p_blend; - if (blendw[i] > CMP_EPSILON) { - any_valid = true; - } - } - } - - if (r_max) { - *r_max = 0; - for (int i = 0; i < blend_count; i++) { - *r_max = MAX(*r_max, blendw[i]); - } - } - - if (!p_seek && p_optimize && !any_valid) //pointless to go on, all are zero - return 0; - - return p_node->_pre_process(state, p_time, p_seek); -} - -int AnimationNode::get_input_count() const { - - return inputs.size(); -} -String AnimationNode::get_input_name(int p_input) { - ERR_FAIL_INDEX_V(p_input, inputs.size(), String()); - return inputs[p_input].name; -} - -float AnimationNode::get_input_activity(int p_input) const { - - ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); - if (!get_graph_player()) - return 0; - - if (get_graph_player()->get_last_process_pass() != inputs[p_input].last_pass) { - return 0; - } - return inputs[p_input].activity; -} -StringName AnimationNode::get_input_connection(int p_input) { - - ERR_FAIL_INDEX_V(p_input, inputs.size(), StringName()); - return inputs[p_input].connected_to; -} - -void AnimationNode::set_input_connection(int p_input, const StringName &p_connection) { - - ERR_FAIL_INDEX(p_input, inputs.size()); - inputs[p_input].connected_to = p_connection; -} - -String AnimationNode::get_caption() const { - return "Node"; -} - -void AnimationNode::add_input(const String &p_name) { - //root nodes cant add inputs - ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != NULL) - Input input; - ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); - input.name = p_name; - input.activity = 0; - input.last_pass = 0; - inputs.push_back(input); - emit_changed(); -} - -void AnimationNode::set_input_name(int p_input, const String &p_name) { - ERR_FAIL_INDEX(p_input, inputs.size()); - ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); - inputs[p_input].name = p_name; - emit_changed(); -} - -void AnimationNode::remove_input(int p_index) { - ERR_FAIL_INDEX(p_index, inputs.size()); - inputs.remove(p_index); - emit_changed(); -} - -void AnimationNode::set_parent(AnimationNode *p_parent) { - parent = p_parent; //do not use ref because parent contains children -} - -Ref<AnimationNode> AnimationNode::get_parent() const { - if (parent) { - return Ref<AnimationNode>(parent); - } - - return Ref<AnimationNode>(); -} - -AnimationGraphPlayer *AnimationNode::get_graph_player() const { - - return player; -} - -AnimationPlayer *AnimationNode::get_player() const { - ERR_FAIL_COND_V(!state, NULL); - return state->player; -} - -float AnimationNode::process(float p_time, bool p_seek) { - - if (get_script_instance()) { - return get_script_instance()->call("process", p_time, p_seek); - } - - return 0; -} - -void AnimationNode::set_filter_path(const NodePath &p_path, bool p_enable) { - if (p_enable) { - filter[p_path] = true; - } else { - filter.erase(p_path); - } -} - -void AnimationNode::set_filter_enabled(bool p_enable) { - filter_enabled = p_enable; -} - -bool AnimationNode::is_filter_enabled() const { - return filter_enabled; -} - -bool AnimationNode::is_path_filtered(const NodePath &p_path) const { - return filter.has(p_path); -} - -bool AnimationNode::has_filter() const { - return false; -} - -void AnimationNode::set_position(const Vector2 &p_position) { - position = p_position; -} - -Vector2 AnimationNode::get_position() const { - return position; -} - -void AnimationNode::set_graph_player(AnimationGraphPlayer *p_player) { - - if (player != NULL && p_player == NULL) { - emit_signal("removed_from_graph"); - } - player = p_player; -} - -Array AnimationNode::_get_filters() const { - - Array paths; - - const NodePath *K = NULL; - while ((K = filter.next(K))) { - paths.push_back(String(*K)); //use strings, so sorting is possible - } - paths.sort(); //done so every time the scene is saved, it does not change - - return paths; -} -void AnimationNode::_set_filters(const Array &p_filters) { - filter.clear(); - for (int i = 0; i < p_filters.size(); i++) { - set_filter_path(p_filters[i], true); - } -} - -void AnimationNode::_validate_property(PropertyInfo &property) const { - if (!has_filter() && (property.name == "filter_enabled" || property.name == "filters")) { - property.usage = 0; - } -} - -void AnimationNode::_bind_methods() { - - ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count); - ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name); - ClassDB::bind_method(D_METHOD("get_input_connection", "input"), &AnimationNode::get_input_connection); - ClassDB::bind_method(D_METHOD("get_input_activity", "input"), &AnimationNode::get_input_activity); - - ClassDB::bind_method(D_METHOD("add_input", "name"), &AnimationNode::add_input); - ClassDB::bind_method(D_METHOD("remove_input", "index"), &AnimationNode::remove_input); - - ClassDB::bind_method(D_METHOD("set_filter_path", "path", "enable"), &AnimationNode::set_filter_path); - ClassDB::bind_method(D_METHOD("is_path_filtered", "path"), &AnimationNode::is_path_filtered); - - ClassDB::bind_method(D_METHOD("set_filter_enabled", "enable"), &AnimationNode::set_filter_enabled); - ClassDB::bind_method(D_METHOD("is_filter_enabled"), &AnimationNode::is_filter_enabled); - - ClassDB::bind_method(D_METHOD("set_position", "position"), &AnimationNode::set_position); - ClassDB::bind_method(D_METHOD("get_position"), &AnimationNode::get_position); - - ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters); - ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters); - - ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "blend"), &AnimationNode::blend_animation); - ClassDB::bind_method(D_METHOD("blend_node", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true)); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_filter_enabled", "is_filter_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters"); - - BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::REAL, "time"), PropertyInfo(Variant::BOOL, "seek"))); - - ADD_SIGNAL(MethodInfo("removed_from_graph")); - BIND_ENUM_CONSTANT(FILTER_IGNORE); - BIND_ENUM_CONSTANT(FILTER_PASS); - BIND_ENUM_CONSTANT(FILTER_STOP); - BIND_ENUM_CONSTANT(FILTER_BLEND); -} - -AnimationNode::AnimationNode() { - - state = NULL; - parent = NULL; - player = NULL; - set_local_to_scene(true); - filter_enabled = false; -} - -//////////////////// - -void AnimationGraphPlayer::set_graph_root(const Ref<AnimationNode> &p_root) { - - if (root.is_valid()) { - root->set_graph_player(NULL); - } - if (p_root.is_valid()) { - ERR_EXPLAIN("root node already set to another player"); - ERR_FAIL_COND(p_root->player); - } - root = p_root; - - if (root.is_valid()) { - root->set_graph_player(this); - } - - update_configuration_warning(); -} - -Ref<AnimationNode> AnimationGraphPlayer::get_graph_root() const { - return root; -} - -void AnimationGraphPlayer::set_active(bool p_active) { - - if (active == p_active) - return; - - active = p_active; - started = active; - - if (process_mode == ANIMATION_PROCESS_IDLE) { - set_process_internal(active); - } else { - - set_physics_process_internal(active); - } - - if (!active && is_inside_tree()) { - for (Set<TrackCache *>::Element *E = playing_caches.front(); E; E = E->next()) { - - if (ObjectDB::get_instance(E->get()->object_id)) { - E->get()->object->call("stop"); - } - } - - playing_caches.clear(); - } -} - -bool AnimationGraphPlayer::is_active() const { - - return active; -} - -void AnimationGraphPlayer::set_process_mode(AnimationProcessMode p_mode) { - - if (process_mode == p_mode) - return; - - bool was_active = is_active(); - if (was_active) { - set_active(false); - } - - process_mode = p_mode; - - if (was_active) { - set_active(true); - } -} - -AnimationGraphPlayer::AnimationProcessMode AnimationGraphPlayer::get_process_mode() const { - return process_mode; -} - -void AnimationGraphPlayer::_node_removed(Node *p_node) { - cache_valid = false; -} - -bool AnimationGraphPlayer::_update_caches(AnimationPlayer *player) { - - setup_pass++; - - if (!player->has_node(player->get_root())) { - ERR_PRINT("AnimationGraphPlayer: AnimationPlayer root is invalid."); - set_active(false); - return false; - } - Node *parent = player->get_node(player->get_root()); - - List<StringName> sname; - player->get_animation_list(&sname); - - for (List<StringName>::Element *E = sname.front(); E; E = E->next()) { - Ref<Animation> anim = player->get_animation(E->get()); - for (int i = 0; i < anim->get_track_count(); i++) { - NodePath path = anim->track_get_path(i); - Animation::TrackType track_type = anim->track_get_type(i); - - TrackCache *track = NULL; - if (track_cache.has(path)) { - track = track_cache.get(path); - } - - //if not valid, delete track - if (track && (track->type != track_type || ObjectDB::get_instance(track->object_id) == NULL)) { - playing_caches.erase(track); - memdelete(track); - track_cache.erase(path); - track = NULL; - } - - if (!track) { - - RES resource; - Vector<StringName> leftover_path; - Node *child = parent->get_node_and_resource(path, resource, leftover_path); - - if (!child) { - ERR_PRINTS("AnimationGraphPlayer: '" + String(E->get()) + "', couldn't resolve track: '" + String(path) + "'"); - continue; - } - - if (!child->is_connected("tree_exited", this, "_node_removed")) { - child->connect("tree_exited", this, "_node_removed", varray(child)); - } - - switch (track_type) { - case Animation::TYPE_VALUE: { - - TrackCacheValue *track_value = memnew(TrackCacheValue); - - if (resource.is_valid()) { - track_value->object = resource.ptr(); - } else { - track_value->object = child; - } - - track_value->subpath = leftover_path; - track_value->object_id = track_value->object->get_instance_id(); - - track = track_value; - - } break; - case Animation::TYPE_TRANSFORM: { - - Spatial *spatial = Object::cast_to<Spatial>(child); - - if (!spatial) { - ERR_PRINTS("AnimationGraphPlayer: '" + String(E->get()) + "', transform track does not point to spatial: '" + String(path) + "'"); - continue; - } - - TrackCacheTransform *track_xform = memnew(TrackCacheTransform); - - track_xform->spatial = spatial; - track_xform->skeleton = NULL; - track_xform->bone_idx = -1; - - if (path.get_subname_count() == 1 && Object::cast_to<Skeleton>(spatial)) { - - Skeleton *sk = Object::cast_to<Skeleton>(spatial); - int bone_idx = sk->find_bone(path.get_subname(0)); - if (bone_idx != -1 && !sk->is_bone_ignore_animation(bone_idx)) { - - track_xform->skeleton = sk; - track_xform->bone_idx = bone_idx; - } - } - - track_xform->object = spatial; - track_xform->object_id = track_xform->object->get_instance_id(); - - track = track_xform; - - } break; - case Animation::TYPE_METHOD: { - - TrackCacheMethod *track_method = memnew(TrackCacheMethod); - - if (resource.is_valid()) { - track_method->object = resource.ptr(); - } else { - track_method->object = child; - } - - track_method->object_id = track_method->object->get_instance_id(); - - track = track_method; - - } break; - case Animation::TYPE_BEZIER: { - - TrackCacheBezier *track_bezier = memnew(TrackCacheBezier); - - if (resource.is_valid()) { - track_bezier->object = resource.ptr(); - } else { - track_bezier->object = child; - } - - track_bezier->subpath = leftover_path; - track_bezier->object_id = track_bezier->object->get_instance_id(); - - track = track_bezier; - } break; - case Animation::TYPE_AUDIO: { - - TrackCacheAudio *track_audio = memnew(TrackCacheAudio); - - track_audio->object = child; - track_audio->object_id = track_audio->object->get_instance_id(); - - track = track_audio; - - } break; - case Animation::TYPE_ANIMATION: { - - TrackCacheAnimation *track_animation = memnew(TrackCacheAnimation); - - track_animation->object = child; - track_animation->object_id = track_animation->object->get_instance_id(); - - track = track_animation; - - } break; - } - - track_cache[path] = track; - } - - track->setup_pass = setup_pass; - } - } - - List<NodePath> to_delete; - - const NodePath *K = NULL; - while ((K = track_cache.next(K))) { - TrackCache *tc = track_cache[*K]; - if (tc->setup_pass != setup_pass) { - to_delete.push_back(*K); - } - } - - while (to_delete.front()) { - NodePath np = to_delete.front()->get(); - memdelete(track_cache[np]); - track_cache.erase(np); - to_delete.pop_front(); - } - - state.track_map.clear(); - - K = NULL; - int idx = 0; - while ((K = track_cache.next(K))) { - state.track_map[*K] = idx; - idx++; - } - - state.track_count = idx; - - cache_valid = true; - - return true; -} - -void AnimationGraphPlayer::_clear_caches() { - - const NodePath *K = NULL; - while ((K = track_cache.next(K))) { - memdelete(track_cache[*K]); - } - playing_caches.clear(); - - track_cache.clear(); - cache_valid = false; -} - -void AnimationGraphPlayer::_process_graph(float p_delta) { - - //check all tracks, see if they need modification - - if (!root.is_valid()) { - ERR_PRINT("AnimationGraphPlayer: root AnimationNode is not set, disabling playback."); - set_active(false); - cache_valid = false; - return; - } - - if (!has_node(animation_player)) { - ERR_PRINT("AnimationGraphPlayer: no valid AnimationPlayer path set, disabling playback"); - set_active(false); - cache_valid = false; - return; - } - - AnimationPlayer *player = Object::cast_to<AnimationPlayer>(get_node(animation_player)); - - if (!player) { - ERR_PRINT("AnimationGraphPlayer: path points to a node not an AnimationPlayer, disabling playback"); - set_active(false); - cache_valid = false; - return; - } - - if (!cache_valid) { - if (!_update_caches(player)) { - return; - } - } - - { //setup - - process_pass++; - - state.valid = true; - state.invalid_reasons = ""; - state.animation_states.clear(); //will need to be re-created - state.valid = true; - state.player = player; - state.last_pass = process_pass; - - // root source blends - - root->blends.resize(state.track_count); - float *src_blendsw = root->blends.ptrw(); - for (int i = 0; i < state.track_count; i++) { - src_blendsw[i] = 1.0; //by default all go to 1 for the root input - } - } - - //process - - { - - if (started) { - //if started, seek - root->_pre_process(&state, 0, true); - started = false; - } - - root->_pre_process(&state, p_delta, false); - } - - if (!state.valid) { - return; //state is not valid. do nothing. - } - //apply value/transform/bezier blends to track caches and execute method/audio/animation tracks - - { - - bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint(); - - for (List<AnimationNode::AnimationState>::Element *E = state.animation_states.front(); E; E = E->next()) { - - const AnimationNode::AnimationState &as = E->get(); - - Ref<Animation> a = as.animation; - float time = as.time; - float delta = as.delta; - bool seeked = as.seeked; - - for (int i = 0; i < a->get_track_count(); i++) { - - NodePath path = a->track_get_path(i); - TrackCache *track = track_cache[path]; - if (track->type != a->track_get_type(i)) { - continue; //may happen should not - } - - ERR_CONTINUE(!state.track_map.has(path)); - int blend_idx = state.track_map[path]; - - ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count); - - float blend = (*as.track_blends)[blend_idx]; - - if (blend < CMP_EPSILON) - continue; //nothing to blend - - switch (track->type) { - - case Animation::TYPE_TRANSFORM: { - - TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - - Vector3 loc; - Quat rot; - Vector3 scale; - - Error err = a->transform_track_interpolate(i, time, &loc, &rot, &scale); - //ERR_CONTINUE(err!=OK); //used for testing, should be removed - - scale -= Vector3(1.0, 1.0, 1.0); //helps make it work properly with Add nodes - - if (err != OK) - continue; - - if (t->process_pass != process_pass) { - - t->process_pass = process_pass; - t->loc = Vector3(); - t->rot = Quat(); - t->scale = Vector3(); - } - - t->loc = t->loc.linear_interpolate(loc, blend); - t->rot = t->rot.slerp(rot, blend); - t->scale = t->scale.linear_interpolate(scale, blend); - - } break; - case Animation::TYPE_VALUE: { - - TrackCacheValue *t = static_cast<TrackCacheValue *>(track); - - Animation::UpdateMode update_mode = a->value_track_get_update_mode(i); - - if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) { //delta == 0 means seek - - Variant value = a->value_track_interpolate(i, time); - - if (value == Variant()) - continue; - - if (t->process_pass != process_pass) { - Variant::CallError ce; - t->value = Variant::construct(value.get_type(), NULL, 0, ce); //reset - t->process_pass = process_pass; - } - - Variant::interpolate(t->value, value, blend, t->value); - - } else if (delta != 0) { - - List<int> indices; - a->value_track_get_key_indices(i, time, delta, &indices); - - for (List<int>::Element *F = indices.front(); F; F = F->next()) { - - Variant value = a->track_get_key_value(i, F->get()); - t->object->set_indexed(t->subpath, value); - } - } - - } break; - case Animation::TYPE_METHOD: { - - if (delta == 0) { - continue; - } - TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track); - - List<int> indices; - - a->method_track_get_key_indices(i, time, delta, &indices); - - for (List<int>::Element *E = indices.front(); E; E = E->next()) { - - StringName method = a->method_track_get_name(i, E->get()); - Vector<Variant> params = a->method_track_get_params(i, E->get()); - - int s = params.size(); - - ERR_CONTINUE(s > VARIANT_ARG_MAX); - if (can_call) { - t->object->call_deferred( - method, - s >= 1 ? params[0] : Variant(), - s >= 2 ? params[1] : Variant(), - s >= 3 ? params[2] : Variant(), - s >= 4 ? params[3] : Variant(), - s >= 5 ? params[4] : Variant()); - } - } - - } break; - case Animation::TYPE_BEZIER: { - - TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); - - float bezier = a->bezier_track_interpolate(i, time); - - if (t->process_pass != process_pass) { - t->value = 0; - t->process_pass = process_pass; - } - - t->value = Math::lerp(t->value, bezier, blend); - - } break; - case Animation::TYPE_AUDIO: { - - TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); - - if (seeked) { - //find whathever should be playing - int idx = a->track_find_key(i, time); - if (idx < 0) - continue; - - Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); - if (!stream.is_valid()) { - t->object->call("stop"); - t->playing = false; - playing_caches.erase(t); - } else { - float start_ofs = a->audio_track_get_key_start_offset(i, idx); - start_ofs += time - a->track_get_key_time(i, idx); - float end_ofs = a->audio_track_get_key_end_offset(i, idx); - float len = stream->get_length(); - - if (start_ofs > len - end_ofs) { - t->object->call("stop"); - t->playing = false; - playing_caches.erase(t); - continue; - } - - t->object->call("set_stream", stream); - t->object->call("play", start_ofs); - - t->playing = true; - playing_caches.insert(t); - if (len && end_ofs > 0) { //force a end at a time - t->len = len - start_ofs - end_ofs; - } else { - t->len = 0; - } - - t->start = time; - } - - } else { - //find stuff to play - List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play); - if (to_play.size()) { - int idx = to_play.back()->get(); - - Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); - if (!stream.is_valid()) { - t->object->call("stop"); - t->playing = false; - playing_caches.erase(t); - } else { - float start_ofs = a->audio_track_get_key_start_offset(i, idx); - float end_ofs = a->audio_track_get_key_end_offset(i, idx); - float len = stream->get_length(); - - t->object->call("set_stream", stream); - t->object->call("play", start_ofs); - - t->playing = true; - playing_caches.insert(t); - if (len && end_ofs > 0) { //force a end at a time - t->len = len - start_ofs - end_ofs; - } else { - t->len = 0; - } - - t->start = time; - } - } else if (t->playing) { - if (t->start > time || (t->len > 0 && time - t->start < t->len)) { - //time to stop - t->object->call("stop"); - t->playing = false; - playing_caches.erase(t); - } - } - } - - } break; - case Animation::TYPE_ANIMATION: { - - TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track); - - AnimationPlayer *player = Object::cast_to<AnimationPlayer>(t->object); - - if (!player) - continue; - - if (delta == 0 || seeked) { - //seek - int idx = a->track_find_key(i, time); - if (idx < 0) - continue; - - float pos = a->track_get_key_time(i, idx); - - StringName anim_name = a->animation_track_get_key_animation(i, idx); - if (String(anim_name) == "[stop]" || !player->has_animation(anim_name)) - continue; - - Ref<Animation> anim = player->get_animation(anim_name); - - float at_anim_pos; - - if (anim->has_loop()) { - at_anim_pos = Math::fposmod(time - pos, anim->get_length()); //seek to loop - } else { - at_anim_pos = MAX(anim->get_length(), time - pos); //seek to end - } - - if (player->is_playing() || seeked) { - player->play(anim_name); - player->seek(at_anim_pos); - t->playing = true; - playing_caches.insert(t); - } else { - player->set_assigned_animation(anim_name); - player->seek(at_anim_pos, true); - } - } else { - //find stuff to play - List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play); - if (to_play.size()) { - int idx = to_play.back()->get(); - - StringName anim_name = a->animation_track_get_key_animation(i, idx); - if (String(anim_name) == "[stop]" || !player->has_animation(anim_name)) { - - if (playing_caches.has(t)) { - playing_caches.erase(t); - player->stop(); - t->playing = false; - } - } else { - player->play(anim_name); - t->playing = true; - playing_caches.insert(t); - } - } - } - - } break; - } - } - } - } - - { - // finally, set the tracks - const NodePath *K = NULL; - while ((K = track_cache.next(K))) { - TrackCache *track = track_cache[*K]; - if (track->process_pass != process_pass) - continue; //not processed, ignore - - switch (track->type) { - - case Animation::TYPE_TRANSFORM: { - - TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - - Transform xform; - xform.origin = t->loc; - - t->scale += Vector3(1.0, 1.0, 1.0); //helps make it work properly with Add nodes - - xform.basis.set_quat_scale(t->rot, t->scale); - - if (t->skeleton && t->bone_idx >= 0) { - - t->skeleton->set_bone_pose(t->bone_idx, xform); - - } else { - - t->spatial->set_transform(xform); - } - - } break; - case Animation::TYPE_VALUE: { - - TrackCacheValue *t = static_cast<TrackCacheValue *>(track); - - t->object->set_indexed(t->subpath, t->value); - - } break; - case Animation::TYPE_BEZIER: { - - TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); - - t->object->set_indexed(t->subpath, t->value); - - } break; - default: {} //the rest dont matter - } - } - } -} - -void AnimationGraphPlayer::_notification(int p_what) { - - if (active && p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS && process_mode == ANIMATION_PROCESS_PHYSICS) { - _process_graph(get_physics_process_delta_time()); - } - - if (active && p_what == NOTIFICATION_INTERNAL_PROCESS && process_mode == ANIMATION_PROCESS_IDLE) { - _process_graph(get_process_delta_time()); - } - - if (p_what == NOTIFICATION_EXIT_TREE) { - _clear_caches(); - } -} - -void AnimationGraphPlayer::set_animation_player(const NodePath &p_player) { - animation_player = p_player; - update_configuration_warning(); -} - -NodePath AnimationGraphPlayer::get_animation_player() const { - return animation_player; -} - -bool AnimationGraphPlayer::is_state_invalid() const { - - return !state.valid; -} -String AnimationGraphPlayer::get_invalid_state_reason() const { - - return state.invalid_reasons; -} - -uint64_t AnimationGraphPlayer::get_last_process_pass() const { - return process_pass; -} - -String AnimationGraphPlayer::get_configuration_warning() const { - - String warning = Node::get_configuration_warning(); - - if (!root.is_valid()) { - if (warning != String()) { - warning += "\n"; - } - warning += TTR("A root AnimationNode for the graph is not set."); - } - - if (!has_node(animation_player)) { - - if (warning != String()) { - warning += "\n"; - } - - warning += TTR("Path to an AnimationPlayer node containing animations is not set."); - return warning; - } - - AnimationPlayer *player = Object::cast_to<AnimationPlayer>(get_node(animation_player)); - - if (!player) { - if (warning != String()) { - warning += "\n"; - } - - warning += TTR("Path set for AnimationPlayer does not lead to an AnimationPlayer node."); - return warning; - } - - if (!player->has_node(player->get_root())) { - if (warning != String()) { - warning += "\n"; - } - - warning += TTR("AnimationPlayer root is not a valid node."); - return warning; - } - - return warning; -} - -void AnimationGraphPlayer::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationGraphPlayer::set_active); - ClassDB::bind_method(D_METHOD("is_active"), &AnimationGraphPlayer::is_active); - - ClassDB::bind_method(D_METHOD("set_graph_root", "root"), &AnimationGraphPlayer::set_graph_root); - ClassDB::bind_method(D_METHOD("get_graph_root"), &AnimationGraphPlayer::get_graph_root); - - ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &AnimationGraphPlayer::set_process_mode); - ClassDB::bind_method(D_METHOD("get_process_mode"), &AnimationGraphPlayer::get_process_mode); - - ClassDB::bind_method(D_METHOD("set_animation_player", "root"), &AnimationGraphPlayer::set_animation_player); - ClassDB::bind_method(D_METHOD("get_animation_player"), &AnimationGraphPlayer::get_animation_player); - - ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationGraphPlayer::_node_removed); - - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "graph_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_graph_root", "get_graph_root"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player"), "set_animation_player", "get_animation_player"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode"); -} - -AnimationGraphPlayer::AnimationGraphPlayer() { - - process_mode = ANIMATION_PROCESS_IDLE; - active = false; - cache_valid = false; - setup_pass = 1; - started = true; -} - -AnimationGraphPlayer::~AnimationGraphPlayer() { - if (root.is_valid()) { - root->player = NULL; - } -} |