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| author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-11 18:13:45 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-12 09:52:22 +0200 |
| commit | 277b24dfb7acdb42589b931252bbe7be81c7536e (patch) | |
| tree | 248dc6dfca0e27c3b03533b45753a16d186d2811 /scene/animation/animation_player.cpp | |
| parent | cc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff) | |
| download | redot-engine-277b24dfb7acdb42589b931252bbe7be81c7536e.tar.gz | |
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
Diffstat (limited to 'scene/animation/animation_player.cpp')
| -rw-r--r-- | scene/animation/animation_player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 460f62f092..2a4d526a7f 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -30,8 +30,8 @@ #include "animation_player.h" -#include "engine.h" -#include "message_queue.h" +#include "core/engine.h" +#include "core/message_queue.h" #include "scene/scene_string_names.h" #include "servers/audio/audio_stream.h" #ifdef TOOLS_ENABLED |
