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authorJuan Linietsky <reduzio@gmail.com>2014-12-16 22:31:57 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-12-16 22:31:57 -0300
commitbcf27feb980aec593c7cb771984e46113cfad757 (patch)
treedabc98af627732ccf5d1bbfa8aa58348030f6324 /scene/animation/animation_player.cpp
parentbe4e40e90a5a322f6a7cec4893854ef5b15db600 (diff)
downloadredot-engine-bcf27feb980aec593c7cb771984e46113cfad757.tar.gz
New Code Completion
-=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 011850138b..f9d36138a2 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1178,6 +1178,19 @@ NodePath AnimationPlayer::get_root() const {
return root;
}
+void AnimationPlayer::get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const {
+
+ String pf = p_function;
+ if (p_function=="play" || p_function=="remove_animation" || p_function=="has_animation" || p_function=="queue") {
+ List<StringName> al;
+ get_animation_list(&al);
+ for (List<StringName>::Element *E=al.front();E;E=E->next()) {
+
+ r_options->push_back("\""+String(E->get())+"\"");
+ }
+ }
+ Node::get_argument_options(p_function,p_idx,r_options);
+}
void AnimationPlayer::_bind_methods() {