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authorRémi Verschelde <rverschelde@gmail.com>2020-04-02 14:41:58 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-04-02 14:56:01 +0200
commitea7b497065a615b6fd4e165b331f50613a63a329 (patch)
treebe20ea6b308f2a989a76042ae4b7448711891f84 /scene/animation/animation_player.cpp
parent058a0afdeca83145d58a95c426dd01216c397ea9 (diff)
downloadredot-engine-ea7b497065a615b6fd4e165b331f50613a63a329.tar.gz
Replace more occurrences of NULL with nullptr
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 00f0dce0d6..b657833a3b 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1242,19 +1242,6 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float
bool AnimationPlayer::is_playing() const {
return playing;
- /*
- if (playback.current.from==NULL)
- return false;
-
- float len=playback.current.from->animation->get_length();
- float pos = playback.current.pos;
- bool loop=playback.current.from->animation->has_loop();
- if (!loop && pos >= len) {
- return false;
- };
-
- return true;
- */
}
void AnimationPlayer::set_current_animation(const String &p_anim) {