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author | Juan Linietsky <reduzio@gmail.com> | 2019-02-14 10:19:03 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2019-02-14 10:22:34 -0300 |
commit | 4a24ba6e77c7128e64dee31cf05f6960abdb8108 (patch) | |
tree | d826f5eb8284559d98e44514796c2fc3aeb9f4af /scene/animation/animation_player.h | |
parent | 6b184e4d3b4f02c3bb04fa7a36fe65176f89ec3f (diff) | |
download | redot-engine-4a24ba6e77c7128e64dee31cf05f6960abdb8108.tar.gz |
-Fixes to undo redo to avoid crash, closes #24251
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer
-Added missing emit_changed whe modifying keys to Animation
-Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references
-Changed AnimationEditor to update the current track when keys are edited
-Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated)
-Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need.
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r-- | scene/animation/animation_player.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 9bba848298..fea4819821 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -181,8 +181,6 @@ private: int cache_update_bezier_size; Set<TrackNodeCache *> playing_caches; - Map<Ref<Animation>, int> used_anims; - uint64_t accum_pass; float speed_scale; float default_blend_time; |