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authorRémi Verschelde <rverschelde@gmail.com>2017-08-07 14:59:39 +0200
committerGitHub <noreply@github.com>2017-08-07 14:59:39 +0200
commit3121b3a4f4c01744184e952d79f9a56e01bdba41 (patch)
tree689fe41108d8d35c2aaace270c265085fac310d7 /scene/animation/animation_tree_player.cpp
parentb0dfec77c27fb413eeaf3b9b2fdcb3777526c28f (diff)
parent5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 (diff)
downloadredot-engine-3121b3a4f4c01744184e952d79f9a56e01bdba41.tar.gz
Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
Diffstat (limited to 'scene/animation/animation_tree_player.cpp')
-rw-r--r--scene/animation/animation_tree_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 7c2684ba47..6a9c2587d5 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1481,7 +1481,7 @@ AnimationTreePlayer::Track *AnimationTreePlayer::_find_track(const NodePath &p_p
return NULL;
}
- ObjectID id = child->get_instance_ID();
+ ObjectID id = child->get_instance_id();
StringName property;
int bone_idx = -1;